VTK  9.3.20240425
vtkImageStack.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
42#ifndef vtkImageStack_h
43#define vtkImageStack_h
44
45#include "vtkImageSlice.h"
46#include "vtkRenderingImageModule.h" // For export macro
47
48VTK_ABI_NAMESPACE_BEGIN
52class vtkCollection;
53
54class VTKRENDERINGIMAGE_EXPORT vtkImageStack : public vtkImageSlice
55{
56public:
58 void PrintSelf(ostream& os, vtkIndent indent) override;
59 static vtkImageStack* New();
60
66
72
77
81 vtkImageSliceCollection* GetImages() { return this->Images; }
82
84
88 vtkSetMacro(ActiveLayer, int);
89 int GetActiveLayer() { return this->ActiveLayer; }
91
98
103
108
110
113 double* GetBounds() override;
114 void GetBounds(double bounds[6]) { this->vtkProp3D::GetBounds(bounds); }
116
121
129
133 void ShallowCopy(vtkProp* prop) override;
134
141
143
146 int RenderOverlay(vtkViewport* viewport) override;
147 int RenderOpaqueGeometry(vtkViewport* viewport) override;
150
155
160
162
166 void InitPathTraversal() override;
168 int GetNumberOfPaths() override;
170
176 void BuildPaths(vtkAssemblyPaths* paths, vtkAssemblyPath* path) override;
177
178protected:
180 ~vtkImageStack() override;
181
184
187
192
193private:
194 vtkImageStack(const vtkImageStack&) = delete;
195 void operator=(const vtkImageStack&) = delete;
196};
197
198VTK_ABI_NAMESPACE_END
199#endif
a list of nodes that form an assembly path
a list of lists of props representing an assembly hierarchy
create and manipulate ordered lists of objects
abstract class for mapping images to the screen
image display properties
a sorted list of image slice objects
represents an image in a 3D scene
manages a stack of composited images
void RemoveImage(vtkImageSlice *prop)
Remove an image from the stack.
void BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
vtkImageMapper3D * GetMapper() override
Get the mapper for the currently active image.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
int GetActiveLayer()
Set the active layer number.
void SetMapper(vtkImageMapper3D *mapper)
~vtkImageStack() override
void UpdatePaths()
vtkTypeBool HasImage(vtkImageSlice *prop)
Check if an image is present.
void InitPathTraversal() override
Methods for traversing the stack as if it was an assembly.
static vtkImageStack * New()
void PokeMatrices(vtkMatrix4x4 *matrix)
void ShallowCopy(vtkProp *prop) override
Shallow copy of this prop.
vtkImageSliceCollection * GetImages()
Get the list of images as a vtkImageSliceCollection.
vtkImageSlice * GetActiveImage()
Get the active image.
vtkImageProperty * GetProperty() override
Get the property for the currently active image.
void GetBounds(double bounds[6])
Get the combined bounds of all of the images.
vtkMTimeType GetRedrawMTime() override
Return the mtime of anything that would cause the rendered image to appear differently.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ReleaseGraphicsResources(vtkWindow *win) override
Release any resources held by this prop.
int GetNumberOfPaths() override
Methods for traversing the stack as if it was an assembly.
vtkAssemblyPath * GetNextPath() override
Methods for traversing the stack as if it was an assembly.
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkImageSliceCollection * Images
vtkTimeStamp PathTime
void SetProperty(vtkImageProperty *property)
vtkMTimeType GetMTime() override
Return the max MTime of all the images.
void AddImage(vtkImageSlice *prop)
Add an image to the stack.
vtkCollection * ImageMatrices
void GetImages(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors,...
double * GetBounds() override
Get the combined bounds of all of the images.
a simple class to control print indentation
Definition vtkIndent.h:108
represent and manipulate 4x4 transformation matrices
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:66
record modification and/or execution time
abstract specification for Viewports
Definition vtkViewport.h:65
window superclass for vtkRenderWindow
Definition vtkWindow.h:48
int vtkTypeBool
Definition vtkABI.h:64
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:270