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vtkImageStack Class Reference

manages a stack of composited images More...

#include <vtkImageStack.h>

Inheritance diagram for vtkImageStack:
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Collaboration diagram for vtkImageStack:
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Public Types

typedef vtkImageSlice Superclass
 
- Public Types inherited from vtkImageSlice
typedef vtkProp3D Superclass
 
- Public Types inherited from vtkProp3D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkImageStackNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void AddImage (vtkImageSlice *prop)
 Add an image to the stack. More...
 
void RemoveImage (vtkImageSlice *prop)
 Remove an image from the stack. More...
 
int HasImage (vtkImageSlice *prop)
 Check if an image is present. More...
 
vtkImageSliceCollectionGetImages ()
 Get the list of images as a vtkImageSliceCollection. More...
 
vtkImageSliceGetActiveImage ()
 Get the active image. More...
 
vtkImageMapper3DGetMapper () override
 Get the mapper for the currently active image. More...
 
vtkImagePropertyGetProperty () override
 Get the property for the currently active image. More...
 
vtkMTimeType GetMTime () override
 Return the max MTime of all the images. More...
 
vtkMTimeType GetRedrawMTime () override
 Return the mtime of anything that would cause the rendered image to appear differently. More...
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this prop. More...
 
void GetImages (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors, volumes, and images. More...
 
int HasTranslucentPolygonalGeometry () override
 Does this prop have some translucent polygonal geometry? More...
 
void ReleaseGraphicsResources (vtkWindow *win) override
 Release any resources held by this prop. More...
 
void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
 
virtual void SetActiveLayer (int)
 Set the active layer number. More...
 
int GetActiveLayer ()
 Set the active layer number. More...
 
doubleGetBounds () override
 Get the combined bounds of all of the images. More...
 
void GetBounds (double bounds[6])
 Get the combined bounds of all of the images. More...
 
int RenderOverlay (vtkViewport *viewport) override
 Support the standard render methods. More...
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 Support the standard render methods. More...
 
int RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override
 Support the standard render methods. More...
 
void InitPathTraversal () override
 Methods for traversing the stack as if it was an assembly. More...
 
vtkAssemblyPathGetNextPath () override
 Methods for traversing the stack as if it was an assembly. More...
 
int GetNumberOfPaths () override
 Methods for traversing the stack as if it was an assembly. More...
 
- Public Member Functions inherited from vtkImageSlice
vtkImageSliceNewInstance () const
 
void Update ()
 Update the rendering pipeline by updating the ImageMapper. More...
 
void GetImages (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors, volumes, and images. More...
 
virtual void Render (vtkRenderer *)
 This causes the image and its mapper to be rendered. More...
 
void SetStackedImagePass (int pass)
 For stacked image rendering, set the pass. More...
 
void SetMapper (vtkImageMapper3D *mapper)
 Set/Get the mapper. More...
 
void SetProperty (vtkImageProperty *property)
 Set/Get the image display properties. More...
 
void GetBounds (double bounds[6])
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinXBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxXBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinYBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxYBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinZBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxZBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
virtual bool GetForceTranslucent ()
 Force the actor to be treated as translucent. More...
 
virtual void SetForceTranslucent (bool)
 Force the actor to be treated as translucent. More...
 
virtual void ForceTranslucentOn ()
 Force the actor to be treated as translucent. More...
 
virtual void ForceTranslucentOff ()
 Force the actor to be treated as translucent. More...
 
- Public Member Functions inherited from vtkProp3D
vtkProp3DNewInstance () const
 
virtual void SetPosition (double pos[3])
 
virtual doubleGetPosition ()
 
virtual void GetPosition (double data[3])
 
void AddPosition (double deltaPosition[3])
 
void AddPosition (double deltaX, double deltaY, double deltaZ)
 
void SetScale (double s)
 Method to set the scale isotropically. More...
 
doubleGetCenter ()
 Get the center of the bounding box in world coordinates. More...
 
doubleGetXRange ()
 Get the Prop3D's x range in world coordinates. More...
 
doubleGetYRange ()
 Get the Prop3D's y range in world coordinates. More...
 
doubleGetZRange ()
 Get the Prop3D's z range in world coordinates. More...
 
double GetLength ()
 Get the length of the diagonal of the bounding box. More...
 
void RotateX (double)
 Rotate the Prop3D in degrees about the X axis using the right hand rule. More...
 
void RotateY (double)
 Rotate the Prop3D in degrees about the Y axis using the right hand rule. More...
 
void RotateZ (double)
 Rotate the Prop3D in degrees about the Z axis using the right hand rule. More...
 
void RotateWXYZ (double w, double x, double y, double z)
 Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. More...
 
void SetOrientation (double x, double y, double z)
 Sets the orientation of the Prop3D. More...
 
void SetOrientation (double orientation[3])
 Sets the orientation of the Prop3D. More...
 
doubleGetOrientationWXYZ ()
 Returns the WXYZ orientation of the Prop3D. More...
 
void AddOrientation (double x, double y, double z)
 Add to the current orientation. More...
 
void AddOrientation (double orentation[3])
 Add to the current orientation. More...
 
void PokeMatrix (vtkMatrix4x4 *matrix) override
 This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. More...
 
vtkMTimeType GetUserTransformMatrixMTime ()
 Get the modified time of the user matrix or user transform. More...
 
virtual void ComputeMatrix ()
 Generate the matrix based on ivars. More...
 
virtual void SetPosition (double x, double y, double z)
 Set/Get/Add the position of the Prop3D in world coordinates. More...
 
virtual void SetOrigin (double x, double y, double z)
 Set/Get the origin of the Prop3D. More...
 
virtual void SetOrigin (const double pos[3])
 Set/Get the origin of the Prop3D. More...
 
virtual doubleGetOrigin ()
 Set/Get the origin of the Prop3D. More...
 
virtual void GetOrigin (double data[3])
 Set/Get the origin of the Prop3D. More...
 
virtual void SetScale (double x, double y, double z)
 Set/Get the scale of the actor. More...
 
virtual void SetScale (double scale[3])
 Set/Get the scale of the actor. More...
 
virtual doubleGetScale ()
 Set/Get the scale of the actor. More...
 
virtual void GetScale (double data[3])
 Set/Get the scale of the actor. More...
 
void SetUserTransform (vtkLinearTransform *transform)
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. More...
 
virtual vtkLinearTransformGetUserTransform ()
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. More...
 
void SetUserMatrix (vtkMatrix4x4 *matrix)
 The UserMatrix can be used in place of UserTransform. More...
 
vtkMatrix4x4GetUserMatrix ()
 The UserMatrix can be used in place of UserTransform. More...
 
virtual void GetMatrix (vtkMatrix4x4 *m)
 Return a reference to the Prop3D's 4x4 composite matrix. More...
 
virtual void GetMatrix (double m[16])
 Return a reference to the Prop3D's 4x4 composite matrix. More...
 
void GetBounds (double bounds[6])
 Return a reference to the Prop3D's composite transform. More...
 
doubleGetOrientation ()
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. More...
 
void GetOrientation (double orentation[3])
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. More...
 
vtkMatrix4x4GetMatrix () override
 Get a pointer to an internal vtkMatrix4x4. More...
 
virtual int GetIsIdentity ()
 Is the matrix for this actor identity. More...
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
 
virtual double GetRenderTimeMultiplier ()
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
virtual void SetVisibility (int)
 Set/Get visibility of this vtkProp. More...
 
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. More...
 
virtual void SetPickable (int)
 Set/Get the pickable instance variable. More...
 
virtual int GetPickable ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOn ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOff ()
 Set/Get the pickable instance variable. More...
 
virtual void SetDragable (int)
 Set/Get the value of the dragable instance variable. More...
 
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys. More...
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers. More...
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,. More...
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkImageStackSafeDownCast (vtkObjectBase *o)
 
static vtkImageStackNew ()
 
- Static Public Member Functions inherited from vtkImageSlice
static int IsTypeOf (const char *type)
 
static vtkImageSliceSafeDownCast (vtkObjectBase *o)
 
static vtkImageSliceNew ()
 Creates an Image with the following defaults: origin(0,0,0) position=(0,0,0) scale=1 visibility=1 pickable=1 dragable=1 orientation=(0,0,0). More...
 
- Static Public Member Functions inherited from vtkProp3D
static int IsTypeOf (const char *type)
 
static vtkProp3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkProp
static int IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkImageStack ()
 
 ~vtkImageStack () override
 
void SetMapper (vtkImageMapper3D *mapper)
 
void SetProperty (vtkImageProperty *property)
 
void PokeMatrices (vtkMatrix4x4 *matrix)
 
void UpdatePaths ()
 
- Protected Member Functions inherited from vtkImageSlice
 vtkImageSlice ()
 
 ~vtkImageSlice () override
 
- Protected Member Functions inherited from vtkProp3D
 vtkProp3D ()
 
 ~vtkProp3D () override
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkTimeStamp PathTime
 
vtkCollectionImageMatrices
 
vtkImageSliceCollectionImages
 
int ActiveLayer
 
- Protected Attributes inherited from vtkImageSlice
vtkImageMapper3DMapper
 
vtkImagePropertyProperty
 
bool ForceTranslucent
 
- Protected Attributes inherited from vtkProp3D
vtkLinearTransformUserTransform
 
vtkMatrix4x4UserMatrix
 
vtkMatrix4x4Matrix
 
vtkTimeStamp MatrixMTime
 
double Origin [3]
 
double Position [3]
 
double Orientation [3]
 
double Scale [3]
 
double Center [3]
 
vtkTransformTransform
 
double Bounds [6]
 
vtkProp3DCachedProp3D
 
int IsIdentity
 
- Protected Attributes inherited from vtkProp
int Visibility
 
int Pickable
 
int Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

manages a stack of composited images

vtkImageStack manages the compositing of a set of images. Each image is assigned a layer number through its property object, and it is this layer number that determines the compositing order: images with a higher layer number are drawn over top of images with a lower layer number. The image stack has a SetActiveLayer method for controlling which layer to use for interaction and picking.

Thanks:
Thanks to David Gobbi at the Seaman Family MR Centre and Dept. of Clinical Neurosciences, Foothills Medical Centre, Calgary, for providing this class.
See also
vtkImageMapper3D vtkImageProperty vtkProp3D
Tests:
vtkImageStack (Tests)

Definition at line 46 of file vtkImageStack.h.

Member Typedef Documentation

Definition at line 49 of file vtkImageStack.h.

Constructor & Destructor Documentation

vtkImageStack::vtkImageStack ( )
protected
vtkImageStack::~vtkImageStack ( )
overrideprotected

Member Function Documentation

static int vtkImageStack::IsTypeOf ( const char *  type)
static
virtual int vtkImageStack::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageSlice.

static vtkImageStack* vtkImageStack::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkImageStack::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkImageSlice.

vtkImageStack* vtkImageStack::NewInstance ( ) const
void vtkImageStack::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageSlice.

static vtkImageStack* vtkImageStack::New ( )
static
void vtkImageStack::AddImage ( vtkImageSlice prop)

Add an image to the stack.

If the image is already present, then this method will do nothing.

void vtkImageStack::RemoveImage ( vtkImageSlice prop)

Remove an image from the stack.

If the image is not present, then this method will do nothing.

int vtkImageStack::HasImage ( vtkImageSlice prop)

Check if an image is present.

The returned value is one or zero.

vtkImageSliceCollection* vtkImageStack::GetImages ( )
inline

Get the list of images as a vtkImageSliceCollection.

Definition at line 73 of file vtkImageStack.h.

virtual void vtkImageStack::SetActiveLayer ( int  )
virtual

Set the active layer number.

This is the layer that will be used for picking and interaction.

int vtkImageStack::GetActiveLayer ( )
inline

Set the active layer number.

This is the layer that will be used for picking and interaction.

Definition at line 81 of file vtkImageStack.h.

vtkImageSlice* vtkImageStack::GetActiveImage ( )

Get the active image.

This will be the topmost image whose LayerNumber is the ActiveLayer. If no image matches, then NULL will be returned.

vtkImageMapper3D* vtkImageStack::GetMapper ( )
overridevirtual

Get the mapper for the currently active image.

Reimplemented from vtkImageSlice.

vtkImageProperty* vtkImageStack::GetProperty ( )
overridevirtual

Get the property for the currently active image.

Reimplemented from vtkImageSlice.

double* vtkImageStack::GetBounds ( )
overridevirtual

Get the combined bounds of all of the images.

Reimplemented from vtkImageSlice.

void vtkImageStack::GetBounds ( double  bounds[6])
inline

Get the combined bounds of all of the images.

Definition at line 106 of file vtkImageStack.h.

vtkMTimeType vtkImageStack::GetMTime ( )
overridevirtual

Return the max MTime of all the images.

Reimplemented from vtkImageSlice.

vtkMTimeType vtkImageStack::GetRedrawMTime ( )
overridevirtual

Return the mtime of anything that would cause the rendered image to appear differently.

Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, mappers, etc.

Reimplemented from vtkImageSlice.

void vtkImageStack::ShallowCopy ( vtkProp prop)
overridevirtual

Shallow copy of this prop.

Overloads the virtual vtkProp method.

Reimplemented from vtkImageSlice.

void vtkImageStack::GetImages ( vtkPropCollection )

For some exporters and other other operations we must be able to collect all the actors, volumes, and images.

These methods are used in that process.

int vtkImageStack::RenderOverlay ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkImageSlice.

int vtkImageStack::RenderOpaqueGeometry ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkImageSlice.

int vtkImageStack::RenderTranslucentPolygonalGeometry ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkImageSlice.

int vtkImageStack::HasTranslucentPolygonalGeometry ( )
overridevirtual

Does this prop have some translucent polygonal geometry?

Reimplemented from vtkImageSlice.

void vtkImageStack::ReleaseGraphicsResources ( vtkWindow win)
overridevirtual

Release any resources held by this prop.

Reimplemented from vtkImageSlice.

void vtkImageStack::InitPathTraversal ( )
overridevirtual

Methods for traversing the stack as if it was an assembly.

The traversal only gives the view prop for the active layer.

Reimplemented from vtkProp3D.

vtkAssemblyPath* vtkImageStack::GetNextPath ( )
overridevirtual

Methods for traversing the stack as if it was an assembly.

The traversal only gives the view prop for the active layer.

Reimplemented from vtkProp.

int vtkImageStack::GetNumberOfPaths ( )
overridevirtual

Methods for traversing the stack as if it was an assembly.

The traversal only gives the view prop for the active layer.

Reimplemented from vtkProp.

void vtkImageStack::BuildPaths ( vtkAssemblyPaths paths,
vtkAssemblyPath path 
)
overridevirtual

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal.

Reimplemented from vtkProp.

void vtkImageStack::SetMapper ( vtkImageMapper3D mapper)
protected
void vtkImageStack::SetProperty ( vtkImageProperty property)
protected
void vtkImageStack::PokeMatrices ( vtkMatrix4x4 matrix)
protected
void vtkImageStack::UpdatePaths ( )
protected

Member Data Documentation

vtkTimeStamp vtkImageStack::PathTime
protected

Definition at line 180 of file vtkImageStack.h.

vtkCollection* vtkImageStack::ImageMatrices
protected

Definition at line 181 of file vtkImageStack.h.

vtkImageSliceCollection* vtkImageStack::Images
protected

Definition at line 182 of file vtkImageStack.h.

int vtkImageStack::ActiveLayer
protected

Definition at line 183 of file vtkImageStack.h.


The documentation for this class was generated from the following file: