41#ifndef vtkLabelPlacementMapper_h
42#define vtkLabelPlacementMapper_h
45#include "vtkRenderingLabelModule.h"
47VTK_ABI_NAMESPACE_BEGIN
77 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
78 vtkGetMacro(MaximumLabelFraction,
double);
86 vtkSetMacro(IteratorType,
int);
87 vtkGetMacro(IteratorType,
int);
96 vtkGetMacro(PositionsAsNormals,
bool);
97 vtkSetMacro(PositionsAsNormals,
bool);
98 vtkBooleanMacro(PositionsAsNormals,
bool);
106 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
107 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
108 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
116 vtkGetMacro(UseDepthBuffer,
bool);
117 vtkSetMacro(UseDepthBuffer,
bool);
118 vtkBooleanMacro(UseDepthBuffer,
bool);
126 vtkSetMacro(PlaceAllLabels,
bool);
127 vtkGetMacro(PlaceAllLabels,
bool);
128 vtkBooleanMacro(PlaceAllLabels,
bool);
135 vtkSetMacro(OutputTraversedBounds,
bool);
136 vtkGetMacro(OutputTraversedBounds,
bool);
137 vtkBooleanMacro(OutputTraversedBounds,
bool);
145 NUMBER_OF_LABEL_SHAPES
153 vtkSetClampMacro(Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
154 vtkGetMacro(Shape,
int);
164 NUMBER_OF_LABEL_STYLES
172 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
173 vtkGetMacro(Style,
int);
183 vtkSetMacro(Margin,
double);
184 vtkGetMacro(Margin,
double);
191 vtkSetVector3Macro(BackgroundColor,
double);
192 vtkGetVector3Macro(BackgroundColor,
double);
199 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
200 vtkGetMacro(BackgroundOpacity,
double);
238 int LastRendererSize[2];
239 double LastCameraPosition[3];
240 double LastCameraFocalPoint[3];
241 double LastCameraViewUp[3];
249 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
static vtkLabelPlacementMapper * New()
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow