#include <vtkRenderWindow.h>
Inheritance diagram for vtkRenderWindow:


vtkRenderWindow is an abstract object to specify the behavior of a rendering window. A rendering window is a window in a graphical user interface where renderers draw their images. Methods are provided to synchronize the rendering process, set window size, and control double buffering. The window also allows rendering in stereo. The interlaced render stereo type is for output to a VRex stereo projector. All of the odd horizontal lines are from the left eye, and the even lines are from the right eye. The user has to make the render window aligned with the VRex projector, or the eye will be swapped.
Definition at line 95 of file vtkRenderWindow.h.
Public Types | |
| typedef vtkWindow | Superclass |
Public Methods | |
| virtual const char * | GetClassName () |
| virtual int | IsA (const char *type) |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| virtual void | AddRenderer (vtkRenderer *) |
| void | RemoveRenderer (vtkRenderer *) |
| vtkRendererCollection * | GetRenderers () |
| virtual void | Render () |
| virtual void | Start ()=0 |
| virtual void | Frame ()=0 |
| virtual void | CopyResultFrame () |
| virtual vtkRenderWindowInteractor * | MakeRenderWindowInteractor () |
| virtual void | StereoUpdate () |
| virtual void | StereoMidpoint () |
| virtual void | StereoRenderComplete () |
| virtual void | WindowRemap ()=0 |
| virtual int | GetIsPicking () |
| virtual void | SetIsPicking (int) |
| virtual void | IsPickingOn () |
| virtual void | IsPickingOff () |
| virtual int | GetEventPending ()=0 |
| virtual int | CheckInRenderStatus () |
| virtual void | ClearInRenderStatus () |
| virtual void | UnRegister (vtkObjectBase *o) |
| virtual void | MakeCurrent ()=0 |
| virtual void | SetForceMakeCurrent () |
| virtual const char * | ReportCapabilities () |
| virtual int | SupportsOpenGL () |
| virtual int | IsDirect () |
| virtual int | GetDepthBufferSize ()=0 |
| virtual void | HideCursor ()=0 |
| virtual void | ShowCursor ()=0 |
| virtual void | SetCursorPosition (int, int) |
| virtual void | SetCurrentCursor (int) |
| virtual int | GetCurrentCursor () |
| virtual void | SetFullScreen (int)=0 |
| virtual int | GetFullScreen () |
| virtual void | FullScreenOn () |
| virtual void | FullScreenOff () |
| virtual void | SetBorders (int) |
| virtual int | GetBorders () |
| virtual void | BordersOn () |
| virtual void | BordersOff () |
| virtual int | GetStereoCapableWindow () |
| virtual void | StereoCapableWindowOn () |
| virtual void | StereoCapableWindowOff () |
| virtual void | SetStereoCapableWindow (int capable) |
| virtual int | GetStereoRender () |
| void | SetStereoRender (int stereo) |
| virtual void | StereoRenderOn () |
| virtual void | StereoRenderOff () |
| virtual void | SetPointSmoothing (int) |
| virtual int | GetPointSmoothing () |
| virtual void | PointSmoothingOn () |
| virtual void | PointSmoothingOff () |
| virtual void | SetLineSmoothing (int) |
| virtual int | GetLineSmoothing () |
| virtual void | LineSmoothingOn () |
| virtual void | LineSmoothingOff () |
| virtual void | SetPolygonSmoothing (int) |
| virtual int | GetPolygonSmoothing () |
| virtual void | PolygonSmoothingOn () |
| virtual void | PolygonSmoothingOff () |
| virtual int | GetStereoType () |
| virtual void | SetStereoType (int) |
| void | SetStereoTypeToCrystalEyes () |
| void | SetStereoTypeToRedBlue () |
| void | SetStereoTypeToInterlaced () |
| void | SetStereoTypeToLeft () |
| void | SetStereoTypeToRight () |
| void | SetStereoTypeToDresden () |
| char * | GetStereoTypeAsString () |
| virtual void | SetSwapBuffers (int) |
| virtual int | GetSwapBuffers () |
| virtual void | SwapBuffersOn () |
| virtual void | SwapBuffersOff () |
| virtual int | SetPixelData (int, int, int, int, unsigned char *, int)=0 |
| virtual int | SetPixelData (int, int, int, int, vtkUnsignedCharArray *, int)=0 |
| virtual float * | GetRGBAPixelData (int,int,int,int,int)=0 |
| virtual int | GetRGBAPixelData (int, int, int, int, int, vtkFloatArray *)=0 |
| virtual int | SetRGBAPixelData (int,int,int,int,float *, int, int blend=0)=0 |
| virtual int | SetRGBAPixelData (int, int, int, int, vtkFloatArray *, int, int blend=0)=0 |
| virtual void | ReleaseRGBAPixelData (float *data)=0 |
| virtual unsigned char * | GetRGBACharPixelData (int,int,int,int,int)=0 |
| virtual int | GetRGBACharPixelData (int,int, int, int, int, vtkUnsignedCharArray *)=0 |
| virtual int | SetRGBACharPixelData (int,int,int,int,unsigned char *, int, int blend=0)=0 |
| virtual int | SetRGBACharPixelData (int, int, int, int, vtkUnsignedCharArray *, int, int blend=0)=0 |
| virtual float * | GetZbufferData (int, int, int, int)=0 |
| virtual int | GetZbufferData (int, int, int, int, vtkFloatArray *)=0 |
| virtual int | SetZbufferData (int, int, int, int, float *)=0 |
| virtual int | SetZbufferData (int, int, int, int, vtkFloatArray *)=0 |
| virtual int | GetAAFrames () |
| virtual void | SetAAFrames (int) |
| virtual int | GetFDFrames () |
| virtual void | SetFDFrames (int) |
| virtual int | GetSubFrames () |
| virtual void | SetSubFrames (int) |
| virtual int | GetNeverRendered () |
| virtual int | GetAbortRender () |
| virtual void | SetAbortRender (int) |
| virtual int | GetInAbortCheck () |
| virtual void | SetInAbortCheck (int) |
| virtual int | CheckAbortStatus () |
| void | SetAbortCheckMethod (void(*f)(void *), void *arg) |
| void | SetAbortCheckMethodArgDelete (void(*f)(void *)) |
| void | SetDesiredUpdateRate (float) |
| virtual float | GetDesiredUpdateRate () |
| virtual int | GetNumberOfLayers () |
| virtual void | SetNumberOfLayers (int) |
| virtual vtkRenderWindowInteractor * | GetInteractor () |
| void | SetInteractor (vtkRenderWindowInteractor *) |
| virtual void | SetDisplayId (void *)=0 |
| virtual void | SetWindowId (void *)=0 |
| virtual void | SetParentId (void *)=0 |
| virtual void * | GetGenericDisplayId ()=0 |
| virtual void * | GetGenericWindowId ()=0 |
| virtual void * | GetGenericParentId ()=0 |
| virtual void * | GetGenericContext ()=0 |
| virtual void * | GetGenericDrawable ()=0 |
| virtual void | SetWindowInfo (char *)=0 |
| virtual void | SetParentInfo (char *)=0 |
Static Public Methods | |
| int | IsTypeOf (const char *type) |
| vtkRenderWindow * | SafeDownCast (vtkObject *o) |
| vtkRenderWindow * | New () |
| const char * | GetRenderLibrary () |
Protected Methods | |
| vtkRenderWindow () | |
| ~vtkRenderWindow () | |
| virtual void | DoStereoRender () |
| virtual void | DoFDRender () |
| virtual void | DoAARender () |
Protected Attributes | |
| vtkRendererCollection * | Renderers |
| int | Borders |
| int | FullScreen |
| int | OldScreen [5] |
| int | PointSmoothing |
| int | LineSmoothing |
| int | PolygonSmoothing |
| int | StereoRender |
| int | StereoType |
| int | StereoStatus |
| int | StereoCapableWindow |
| vtkRenderWindowInteractor * | Interactor |
| unsigned char * | StereoBuffer |
| float * | AccumulationBuffer |
| unsigned int | AccumulationBufferSize |
| int | AAFrames |
| int | FDFrames |
| int | SubFrames |
| int | CurrentSubFrame |
| unsigned char * | ResultFrame |
| int | SwapBuffers |
| float | DesiredUpdateRate |
| int | AbortRender |
| int | InAbortCheck |
| int | InRender |
| int | NeverRendered |
| int | NumberOfLayers |
| void(* | AbortCheckMethod )(void *) |
| void(* | AbortCheckMethodArgDelete )(void *) |
| void * | AbortCheckMethodArg |
| int | CurrentCursor |
| int | IsPicking |
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Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. Definition at line 98 of file vtkRenderWindow.h. |
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Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkWindow. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. Reimplemented from vtkObject. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Add a renderer to the list of renderers. |
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Remove a renderer from the list of renderers. |
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What rendering library has the user requested |
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Return the collection of renderers in the render window. Definition at line 116 of file vtkRenderWindow.h. |
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Ask each renderer owned by this RenderWindow to render its image and synchronize this process. Implements vtkWindow. Reimplemented in vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Initialize the rendering process. Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions. Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Performed at the end of the rendering process to generate image. This is typically done right before swapping buffers. |
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Create an interactor to control renderers in this window. We need to know what type of interactor to create, because we might be in X Windows or MS Windows. |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner). Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner). Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner). Reimplemented in vtkWin32OpenGLRenderWindow. Definition at line 144 of file vtkRenderWindow.h. |
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Change the shape of the cursor Reimplemented in vtkWin32OpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Change the shape of the cursor |
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Turn on/off rendering full screen window size. Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Turn on/off rendering full screen window size. |
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Turn on/off rendering full screen window size. |
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Turn on/off rendering full screen window size. |
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Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior. |
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Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior. |
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Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior. |
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Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off. Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Turn on/off stereo rendering. |
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Turn on/off stereo rendering. |
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Turn on/off stereo rendering. |
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Turn on/off stereo rendering. |
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Turn on/off point smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off point smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off point smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off point smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off line smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off line smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off line smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off line smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off polygon smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off polygon smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off polygon smoothing. Default is off. This must be applied before the first Render. |
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Turn on/off polygon smoothing. Default is off. This must be applied before the first Render. |
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Set/Get what type of stereo rendering to use. |
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Set/Get what type of stereo rendering to use. |
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Set/Get what type of stereo rendering to use. Definition at line 212 of file vtkRenderWindow.h. References VTK_STEREO_CRYSTAL_EYES. |
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Set/Get what type of stereo rendering to use. Definition at line 214 of file vtkRenderWindow.h. References VTK_STEREO_RED_BLUE. |
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Set/Get what type of stereo rendering to use. Definition at line 216 of file vtkRenderWindow.h. References VTK_STEREO_INTERLACED. |
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Set/Get what type of stereo rendering to use. Definition at line 218 of file vtkRenderWindow.h. References VTK_STEREO_LEFT. |
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Set/Get what type of stereo rendering to use. Definition at line 220 of file vtkRenderWindow.h. References VTK_STEREO_RIGHT. |
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Set/Get what type of stereo rendering to use. Definition at line 222 of file vtkRenderWindow.h. References VTK_STEREO_DRESDEN. |
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Return the stereo type as a character string. Definition at line 475 of file vtkRenderWindow.h. References StereoType, VTK_STEREO_CRYSTAL_EYES, VTK_STEREO_DRESDEN, VTK_STEREO_LEFT, VTK_STEREO_RED_BLUE, and VTK_STEREO_RIGHT. |
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Update the system, if needed, due to stereo rendering. For some stereo methods, subclasses might need to switch some hardware settings here. Reimplemented in vtkCocoaRenderWindow, vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Intermediate method performs operations required between the rendering of the left and right eye. |
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Handles work required once both views have been rendered when using stereo rendering. |
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Remap the rendering window. This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up. Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow. |
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Turn on/off buffer swapping between images. |
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Turn on/off buffer swapping between images. |
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Turn on/off buffer swapping between images. |
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Turn on/off buffer swapping between images. |
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Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data. Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow. |
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