Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   File Members   Related Pages  

vtkRenderWindow Class Reference

#include <vtkRenderWindow.h>

Inheritance diagram for vtkRenderWindow:

Inheritance graph
[legend]
Collaboration diagram for vtkRenderWindow:

Collaboration graph
[legend]
List of all members.

Detailed Description

create a window for renderers to draw into

Date:
2003/02/13 15:48:16
Revision:
1.134

vtkRenderWindow is an abstract object to specify the behavior of a rendering window. A rendering window is a window in a graphical user interface where renderers draw their images. Methods are provided to synchronize the rendering process, set window size, and control double buffering. The window also allows rendering in stereo. The interlaced render stereo type is for output to a VRex stereo projector. All of the odd horizontal lines are from the left eye, and the even lines are from the right eye. The user has to make the render window aligned with the VRex projector, or the eye will be swapped.

Warning:
In VTK versions 4 and later, the vtkWindowToImageFilter class is part of the canonical way to output an image of a window to a file (replacing the obsolete SaveImageAsPPM method for vtkRenderWindows that existed in 3.2 and earlier). Connect one of these filters to the output of the window, and filter's output to a writer such as vtkPNGWriter.
See also:
vtkRenderer vtkRenderWindowInteractor vtkWindowToImageFilter
Events:
vtkCommand::StartEvent vtkCommand::EndEvent vtkCommand::AbortCheckEvent
Created by:
  • Martin, Ken
CVS contributions (if > 5%):
  • Martin, Ken (59%)
  • Schroeder, Will (8%)
  • Law, Charles (5%)
CVS logs (CVSweb):
  • .cxx (/Rendering/vtkRenderWindow.cxx)
  • .h (/Rendering/vtkRenderWindow.h)
Examples:
vtkRenderWindow (Examples)
Tests:
vtkRenderWindow (Tests)

Definition at line 95 of file vtkRenderWindow.h.

Public Types

typedef vtkWindow Superclass

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void AddRenderer (vtkRenderer *)
void RemoveRenderer (vtkRenderer *)
vtkRendererCollectionGetRenderers ()
virtual void Render ()
virtual void Start ()=0
virtual void Frame ()=0
virtual void CopyResultFrame ()
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
virtual void StereoUpdate ()
virtual void StereoMidpoint ()
virtual void StereoRenderComplete ()
virtual void WindowRemap ()=0
virtual int GetIsPicking ()
virtual void SetIsPicking (int)
virtual void IsPickingOn ()
virtual void IsPickingOff ()
virtual int GetEventPending ()=0
virtual int CheckInRenderStatus ()
virtual void ClearInRenderStatus ()
virtual void UnRegister (vtkObjectBase *o)
virtual void MakeCurrent ()=0
virtual void SetForceMakeCurrent ()
virtual const char * ReportCapabilities ()
virtual int SupportsOpenGL ()
virtual int IsDirect ()
virtual int GetDepthBufferSize ()=0
virtual void HideCursor ()=0
virtual void ShowCursor ()=0
virtual void SetCursorPosition (int, int)
virtual void SetCurrentCursor (int)
virtual int GetCurrentCursor ()
virtual void SetFullScreen (int)=0
virtual int GetFullScreen ()
virtual void FullScreenOn ()
virtual void FullScreenOff ()
virtual void SetBorders (int)
virtual int GetBorders ()
virtual void BordersOn ()
virtual void BordersOff ()
virtual int GetStereoCapableWindow ()
virtual void StereoCapableWindowOn ()
virtual void StereoCapableWindowOff ()
virtual void SetStereoCapableWindow (int capable)
virtual int GetStereoRender ()
void SetStereoRender (int stereo)
virtual void StereoRenderOn ()
virtual void StereoRenderOff ()
virtual void SetPointSmoothing (int)
virtual int GetPointSmoothing ()
virtual void PointSmoothingOn ()
virtual void PointSmoothingOff ()
virtual void SetLineSmoothing (int)
virtual int GetLineSmoothing ()
virtual void LineSmoothingOn ()
virtual void LineSmoothingOff ()
virtual void SetPolygonSmoothing (int)
virtual int GetPolygonSmoothing ()
virtual void PolygonSmoothingOn ()
virtual void PolygonSmoothingOff ()
virtual int GetStereoType ()
virtual void SetStereoType (int)
void SetStereoTypeToCrystalEyes ()
void SetStereoTypeToRedBlue ()
void SetStereoTypeToInterlaced ()
void SetStereoTypeToLeft ()
void SetStereoTypeToRight ()
void SetStereoTypeToDresden ()
char * GetStereoTypeAsString ()
virtual void SetSwapBuffers (int)
virtual int GetSwapBuffers ()
virtual void SwapBuffersOn ()
virtual void SwapBuffersOff ()
virtual int SetPixelData (int, int, int, int, unsigned char *, int)=0
virtual int SetPixelData (int, int, int, int, vtkUnsignedCharArray *, int)=0
virtual float * GetRGBAPixelData (int,int,int,int,int)=0
virtual int GetRGBAPixelData (int, int, int, int, int, vtkFloatArray *)=0
virtual int SetRGBAPixelData (int,int,int,int,float *, int, int blend=0)=0
virtual int SetRGBAPixelData (int, int, int, int, vtkFloatArray *, int, int blend=0)=0
virtual void ReleaseRGBAPixelData (float *data)=0
virtual unsigned char * GetRGBACharPixelData (int,int,int,int,int)=0
virtual int GetRGBACharPixelData (int,int, int, int, int, vtkUnsignedCharArray *)=0
virtual int SetRGBACharPixelData (int,int,int,int,unsigned char *, int, int blend=0)=0
virtual int SetRGBACharPixelData (int, int, int, int, vtkUnsignedCharArray *, int, int blend=0)=0
virtual float * GetZbufferData (int, int, int, int)=0
virtual int GetZbufferData (int, int, int, int, vtkFloatArray *)=0
virtual int SetZbufferData (int, int, int, int, float *)=0
virtual int SetZbufferData (int, int, int, int, vtkFloatArray *)=0
virtual int GetAAFrames ()
virtual void SetAAFrames (int)
virtual int GetFDFrames ()
virtual void SetFDFrames (int)
virtual int GetSubFrames ()
virtual void SetSubFrames (int)
virtual int GetNeverRendered ()
virtual int GetAbortRender ()
virtual void SetAbortRender (int)
virtual int GetInAbortCheck ()
virtual void SetInAbortCheck (int)
virtual int CheckAbortStatus ()
void SetAbortCheckMethod (void(*f)(void *), void *arg)
void SetAbortCheckMethodArgDelete (void(*f)(void *))
void SetDesiredUpdateRate (float)
virtual float GetDesiredUpdateRate ()
virtual int GetNumberOfLayers ()
virtual void SetNumberOfLayers (int)
virtual vtkRenderWindowInteractorGetInteractor ()
void SetInteractor (vtkRenderWindowInteractor *)
virtual void SetDisplayId (void *)=0
virtual void SetWindowId (void *)=0
virtual void SetParentId (void *)=0
virtual void * GetGenericDisplayId ()=0
virtual void * GetGenericWindowId ()=0
virtual void * GetGenericParentId ()=0
virtual void * GetGenericContext ()=0
virtual void * GetGenericDrawable ()=0
virtual void SetWindowInfo (char *)=0
virtual void SetParentInfo (char *)=0

Static Public Methods

int IsTypeOf (const char *type)
vtkRenderWindow * SafeDownCast (vtkObject *o)
vtkRenderWindow * New ()
const char * GetRenderLibrary ()

Protected Methods

 vtkRenderWindow ()
 ~vtkRenderWindow ()
virtual void DoStereoRender ()
virtual void DoFDRender ()
virtual void DoAARender ()

Protected Attributes

vtkRendererCollectionRenderers
int Borders
int FullScreen
int OldScreen [5]
int PointSmoothing
int LineSmoothing
int PolygonSmoothing
int StereoRender
int StereoType
int StereoStatus
int StereoCapableWindow
vtkRenderWindowInteractorInteractor
unsigned char * StereoBuffer
float * AccumulationBuffer
unsigned int AccumulationBufferSize
int AAFrames
int FDFrames
int SubFrames
int CurrentSubFrame
unsigned char * ResultFrame
int SwapBuffers
float DesiredUpdateRate
int AbortRender
int InAbortCheck
int InRender
int NeverRendered
int NumberOfLayers
void(* AbortCheckMethod )(void *)
void(* AbortCheckMethodArgDelete )(void *)
void * AbortCheckMethodArg
int CurrentCursor
int IsPicking


Member Typedef Documentation

typedef vtkWindow vtkRenderWindow::Superclass
 

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

Definition at line 98 of file vtkRenderWindow.h.


Constructor & Destructor Documentation

vtkRenderWindow::vtkRenderWindow   [protected]
 

vtkRenderWindow::~vtkRenderWindow   [protected]
 


Member Function Documentation

virtual const char* vtkRenderWindow::GetClassName   [virtual]
 

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

int vtkRenderWindow::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual int vtkRenderWindow::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

vtkRenderWindow* vtkRenderWindow::SafeDownCast vtkObject   o [static]
 

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

void vtkRenderWindow::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkWindow.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkMesaRenderWindow, vtkOpenGLRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

vtkRenderWindow* vtkRenderWindow::New   [static]
 

Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.

Reimplemented from vtkObject.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::AddRenderer vtkRenderer   [virtual]
 

Add a renderer to the list of renderers.

void vtkRenderWindow::RemoveRenderer vtkRenderer  
 

Remove a renderer from the list of renderers.

const char* vtkRenderWindow::GetRenderLibrary   [static]
 

What rendering library has the user requested

vtkRendererCollection* vtkRenderWindow::GetRenderers   [inline]
 

Return the collection of renderers in the render window.

Definition at line 116 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::Render   [virtual]
 

Ask each renderer owned by this RenderWindow to render its image and synchronize this process.

Implements vtkWindow.

Reimplemented in vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::Start   [pure virtual]
 

Initialize the rendering process.

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::Frame   [pure virtual]
 

A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions.

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::CopyResultFrame   [virtual]
 

Performed at the end of the rendering process to generate image. This is typically done right before swapping buffers.

virtual vtkRenderWindowInteractor* vtkRenderWindow::MakeRenderWindowInteractor   [virtual]
 

Create an interactor to control renderers in this window. We need to know what type of interactor to create, because we might be in X Windows or MS Windows.

virtual void vtkRenderWindow::HideCursor   [pure virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::ShowCursor   [pure virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::SetCursorPosition int   ,
int   
[inline, virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).

Reimplemented in vtkWin32OpenGLRenderWindow.

Definition at line 144 of file vtkRenderWindow.h.

virtual void vtkRenderWindow::SetCurrentCursor int    [virtual]
 

Change the shape of the cursor

Reimplemented in vtkWin32OpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual int vtkRenderWindow::GetCurrentCursor   [virtual]
 

Change the shape of the cursor

virtual void vtkRenderWindow::SetFullScreen int    [pure virtual]
 

Turn on/off rendering full screen window size.

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual int vtkRenderWindow::GetFullScreen   [virtual]
 

Turn on/off rendering full screen window size.

virtual void vtkRenderWindow::FullScreenOn   [virtual]
 

Turn on/off rendering full screen window size.

virtual void vtkRenderWindow::FullScreenOff   [virtual]
 

Turn on/off rendering full screen window size.

virtual void vtkRenderWindow::SetBorders int    [virtual]
 

Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior.

virtual int vtkRenderWindow::GetBorders   [virtual]
 

Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior.

virtual void vtkRenderWindow::BordersOn   [virtual]
 

Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior.

virtual void vtkRenderWindow::BordersOff   [virtual]
 

Turn on/off window manager borders. Typically, you shouldn't turn the borders off, because that bypasses the window manager and can cause undesirable behavior.

virtual int vtkRenderWindow::GetStereoCapableWindow   [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off.

virtual void vtkRenderWindow::StereoCapableWindowOn   [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off.

virtual void vtkRenderWindow::StereoCapableWindowOff   [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off.

virtual void vtkRenderWindow::SetStereoCapableWindow int    capable [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. Default if off.

Reimplemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual int vtkRenderWindow::GetStereoRender   [virtual]
 

Turn on/off stereo rendering.

void vtkRenderWindow::SetStereoRender int    stereo
 

Turn on/off stereo rendering.

virtual void vtkRenderWindow::StereoRenderOn   [virtual]
 

Turn on/off stereo rendering.

virtual void vtkRenderWindow::StereoRenderOff   [virtual]
 

Turn on/off stereo rendering.

virtual void vtkRenderWindow::SetPointSmoothing int    [virtual]
 

Turn on/off point smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetPointSmoothing   [virtual]
 

Turn on/off point smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::PointSmoothingOn   [virtual]
 

Turn on/off point smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::PointSmoothingOff   [virtual]
 

Turn on/off point smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::SetLineSmoothing int    [virtual]
 

Turn on/off line smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetLineSmoothing   [virtual]
 

Turn on/off line smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::LineSmoothingOn   [virtual]
 

Turn on/off line smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::LineSmoothingOff   [virtual]
 

Turn on/off line smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::SetPolygonSmoothing int    [virtual]
 

Turn on/off polygon smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetPolygonSmoothing   [virtual]
 

Turn on/off polygon smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::PolygonSmoothingOn   [virtual]
 

Turn on/off polygon smoothing. Default is off. This must be applied before the first Render.

virtual void vtkRenderWindow::PolygonSmoothingOff   [virtual]
 

Turn on/off polygon smoothing. Default is off. This must be applied before the first Render.

virtual int vtkRenderWindow::GetStereoType   [virtual]
 

Set/Get what type of stereo rendering to use.

virtual void vtkRenderWindow::SetStereoType int    [virtual]
 

Set/Get what type of stereo rendering to use.

void vtkRenderWindow::SetStereoTypeToCrystalEyes   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 212 of file vtkRenderWindow.h.

References VTK_STEREO_CRYSTAL_EYES.

void vtkRenderWindow::SetStereoTypeToRedBlue   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 214 of file vtkRenderWindow.h.

References VTK_STEREO_RED_BLUE.

void vtkRenderWindow::SetStereoTypeToInterlaced   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 216 of file vtkRenderWindow.h.

References VTK_STEREO_INTERLACED.

void vtkRenderWindow::SetStereoTypeToLeft   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 218 of file vtkRenderWindow.h.

References VTK_STEREO_LEFT.

void vtkRenderWindow::SetStereoTypeToRight   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 220 of file vtkRenderWindow.h.

References VTK_STEREO_RIGHT.

void vtkRenderWindow::SetStereoTypeToDresden   [inline]
 

Set/Get what type of stereo rendering to use.

Definition at line 222 of file vtkRenderWindow.h.

References VTK_STEREO_DRESDEN.

char * vtkRenderWindow::GetStereoTypeAsString void    [inline]
 

Return the stereo type as a character string.

Definition at line 475 of file vtkRenderWindow.h.

References StereoType, VTK_STEREO_CRYSTAL_EYES, VTK_STEREO_DRESDEN, VTK_STEREO_LEFT, VTK_STEREO_RED_BLUE, and VTK_STEREO_RIGHT.

virtual void vtkRenderWindow::StereoUpdate   [virtual]
 

Update the system, if needed, due to stereo rendering. For some stereo methods, subclasses might need to switch some hardware settings here.

Reimplemented in vtkCocoaRenderWindow, vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual void vtkRenderWindow::StereoMidpoint   [virtual]
 

Intermediate method performs operations required between the rendering of the left and right eye.

virtual void vtkRenderWindow::StereoRenderComplete   [virtual]
 

Handles work required once both views have been rendered when using stereo rendering.

virtual void vtkRenderWindow::WindowRemap   [pure virtual]
 

Remap the rendering window. This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implemented in vtkCarbonRenderWindow, vtkCocoaRenderWindow, vtkWin32OpenGLRenderWindow, vtkWinCEOpenGLRenderWindow, vtkXMesaRenderWindow, and vtkXOpenGLRenderWindow.

virtual void vtkRenderWindow::SetSwapBuffers int    [virtual]
 

Turn on/off buffer swapping between images.

virtual int vtkRenderWindow::GetSwapBuffers   [virtual]
 

Turn on/off buffer swapping between images.

virtual void vtkRenderWindow::SwapBuffersOn   [virtual]
 

Turn on/off buffer swapping between images.

virtual void vtkRenderWindow::SwapBuffersOff   [virtual]
 

Turn on/off buffer swapping between images.

virtual int vtkRenderWindow::SetPixelData int   ,
int   ,
int   ,
int   ,
unsigned char *   ,
int   
[pure virtual]
 

Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::SetPixelData int   ,
int   ,
int   ,
int   ,
vtkUnsignedCharArray  ,
int   
[pure virtual]
 

Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual float* vtkRenderWindow::GetRGBAPixelData int   ,
int   ,
int   ,
int   ,
int   
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::GetRGBAPixelData int   ,
int   ,
int   ,
int   ,
int   ,
vtkFloatArray  
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::SetRGBAPixelData int   ,
int   ,
int   ,
int   ,
float *   ,
int   ,
int    blend = 0
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::SetRGBAPixelData int   ,
int   ,
int   ,
int   ,
vtkFloatArray  ,
int   ,
int    blend = 0
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual void vtkRenderWindow::ReleaseRGBAPixelData float *    data [pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual unsigned char* vtkRenderWindow::GetRGBACharPixelData int   ,
int   ,
int   ,
int   ,
int   
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::GetRGBACharPixelData int   ,
int   ,
int   ,
int   ,
int   ,
vtkUnsignedCharArray  
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::SetRGBACharPixelData int   ,
int   ,
int   ,
int   ,
unsigned char *   ,
int   ,
int    blend = 0
[pure virtual]
 

Same as Get/SetPixelData except that the image also contains an alpha component. The image is transmitted as RGBARGBARGBA... each of which is a float value. The "blend" parameter controls whether the SetRGBAPixelData method blends the data with the previous contents of the frame buffer or completely replaces the frame buffer data.

Implemented in vtkMesaRenderWindow, and vtkOpenGLRenderWindow.

virtual int vtkRenderWindow::SetRGBACharPixelData int   ,
int   ,
int   ,
int   ,
vtkUnsignedCharArray  ,