vtkFast2DLayoutStrategy Class Reference

#include <vtkFast2DLayoutStrategy.h>

Inheritance diagram for vtkFast2DLayoutStrategy:

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Collaboration diagram for vtkFast2DLayoutStrategy:

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List of all members.


Detailed Description

a simple fast 2D graph layout

This class is a density grid based force directed layout strategy. Also please note that 'fast' is relative to quite slow. :) The layout running time is O(V+E) with an extremely high constant.

Thanks:
Thanks to Godzilla for not eating my computer so that this class could be written.
Events:
vtkCommand::ProgressEvent
Tests:
vtkFast2DLayoutStrategy (Tests)

Definition at line 50 of file vtkFast2DLayoutStrategy.h.


Public Types

typedef vtkGraphLayoutStrategy Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Initialize ()
virtual void Layout ()
virtual int IsLayoutComplete ()
virtual void SetRandomSeed (int)
virtual int GetRandomSeed ()
virtual void SetMaxNumberOfIterations (int)
virtual int GetMaxNumberOfIterations ()
virtual void SetIterationsPerLayout (int)
virtual int GetIterationsPerLayout ()
virtual void SetInitialTemperature (float)
virtual float GetInitialTemperature ()
virtual void SetCoolDownRate (double)
virtual double GetCoolDownRate ()
virtual void SetRestDistance (float)
virtual float GetRestDistance ()

Static Public Member Functions

static vtkFast2DLayoutStrategyNew ()
static int IsTypeOf (const char *type)
static vtkFast2DLayoutStrategySafeDownCast (vtkObject *o)

Protected Member Functions

 vtkFast2DLayoutStrategy ()
 ~vtkFast2DLayoutStrategy ()

Protected Attributes

int MaxNumberOfIterations
float InitialTemperature
float CoolDownRate

Member Typedef Documentation

Reimplemented from vtkGraphLayoutStrategy.

Definition at line 55 of file vtkFast2DLayoutStrategy.h.


Constructor & Destructor Documentation

vtkFast2DLayoutStrategy::vtkFast2DLayoutStrategy (  )  [protected]

vtkFast2DLayoutStrategy::~vtkFast2DLayoutStrategy (  )  [protected]


Member Function Documentation

static vtkFast2DLayoutStrategy* vtkFast2DLayoutStrategy::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkFast2DLayoutStrategy::GetClassName (  )  [virtual]

Reimplemented from vtkGraphLayoutStrategy.

static int vtkFast2DLayoutStrategy::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkGraphLayoutStrategy.

virtual int vtkFast2DLayoutStrategy::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkGraphLayoutStrategy.

static vtkFast2DLayoutStrategy* vtkFast2DLayoutStrategy::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkGraphLayoutStrategy.

void vtkFast2DLayoutStrategy::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkGraphLayoutStrategy.

virtual void vtkFast2DLayoutStrategy::SetRandomSeed ( int   )  [virtual]

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

virtual int vtkFast2DLayoutStrategy::GetRandomSeed (  )  [virtual]

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

virtual void vtkFast2DLayoutStrategy::SetMaxNumberOfIterations ( int   )  [virtual]

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual int vtkFast2DLayoutStrategy::GetMaxNumberOfIterations (  )  [virtual]

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkFast2DLayoutStrategy::SetIterationsPerLayout ( int   )  [virtual]

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)

virtual int vtkFast2DLayoutStrategy::GetIterationsPerLayout (  )  [virtual]

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)

virtual void vtkFast2DLayoutStrategy::SetInitialTemperature ( float   )  [virtual]

Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual float vtkFast2DLayoutStrategy::GetInitialTemperature (  )  [virtual]

Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkFast2DLayoutStrategy::SetCoolDownRate ( double   )  [virtual]

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)

virtual double vtkFast2DLayoutStrategy::GetCoolDownRate (  )  [virtual]

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)

virtual void vtkFast2DLayoutStrategy::SetRestDistance ( float   )  [virtual]

Manually set the resting distance. Otherwise the distance is computed automatically.

virtual float vtkFast2DLayoutStrategy::GetRestDistance (  )  [virtual]

Manually set the resting distance. Otherwise the distance is computed automatically.

virtual void vtkFast2DLayoutStrategy::Initialize (  )  [virtual]

This strategy sets up some data structures for faster processing of each Layout() call

Reimplemented from vtkGraphLayoutStrategy.

virtual void vtkFast2DLayoutStrategy::Layout (  )  [virtual]

This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.

Implements vtkGraphLayoutStrategy.

virtual int vtkFast2DLayoutStrategy::IsLayoutComplete (  )  [inline, virtual]

I'm an iterative layout so this method lets the caller know if I'm done laying out the graph

Reimplemented from vtkGraphLayoutStrategy.

Definition at line 121 of file vtkFast2DLayoutStrategy.h.


Member Data Documentation

Definition at line 127 of file vtkFast2DLayoutStrategy.h.

Definition at line 128 of file vtkFast2DLayoutStrategy.h.

Definition at line 129 of file vtkFast2DLayoutStrategy.h.


The documentation for this class was generated from the following file:

Generated on Sat Dec 27 13:25:04 2008 for VTK by  doxygen 1.5.6