vtkLandmarkTransform Class Reference

#include <vtkLandmarkTransform.h>

Inheritance diagram for vtkLandmarkTransform:

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Collaboration diagram for vtkLandmarkTransform:

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List of all members.


Detailed Description

a linear transform specified by two corresponding point sets

A vtkLandmarkTransform is defined by two sets of landmarks, the transform computed gives the best fit mapping one onto the other, in a least squares sense. The indices are taken to correspond, so point 1 in the first set will get mapped close to point 1 in the second set, etc. Call SetSourceLandmarks and SetTargetLandmarks to specify the two sets of landmarks, ensure they have the same number of points.

Warning:
Whenever you add, subtract, or set points you must call Modified() on the vtkPoints object, or the transformation might not update.
See also:
vtkLinearTransform

Definition at line 40 of file vtkLandmarkTransform.h.


Public Types

typedef vtkLinearTransform Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void Inverse ()
unsigned long GetMTime ()
vtkAbstractTransformMakeTransform ()
void SetSourceLandmarks (vtkPoints *points)
void SetTargetLandmarks (vtkPoints *points)
virtual vtkPointsGetSourceLandmarks ()
virtual vtkPointsGetTargetLandmarks ()
virtual void SetMode (int)
void SetModeToRigidBody ()
void SetModeToSimilarity ()
void SetModeToAffine ()
virtual int GetMode ()
const char * GetModeAsString ()

Static Public Member Functions

static vtkLandmarkTransformNew ()
static int IsTypeOf (const char *type)
static vtkLandmarkTransformSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkLandmarkTransform ()
 ~vtkLandmarkTransform ()
void InternalUpdate ()
void InternalDeepCopy (vtkAbstractTransform *transform)

Protected Attributes

vtkPointsSourceLandmarks
vtkPointsTargetLandmarks
int Mode

Member Typedef Documentation

Reimplemented from vtkLinearTransform.

Definition at line 45 of file vtkLandmarkTransform.h.


Constructor & Destructor Documentation

vtkLandmarkTransform::vtkLandmarkTransform (  )  [protected]

vtkLandmarkTransform::~vtkLandmarkTransform (  )  [protected]


Member Function Documentation

static vtkLandmarkTransform* vtkLandmarkTransform::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkLandmarkTransform::GetClassName (  )  [virtual]

Reimplemented from vtkLinearTransform.

static int vtkLandmarkTransform::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

virtual int vtkLandmarkTransform::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLinearTransform.

static vtkLandmarkTransform* vtkLandmarkTransform::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkLinearTransform.

void vtkLandmarkTransform::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLinearTransform.

void vtkLandmarkTransform::SetSourceLandmarks ( vtkPoints points  ) 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

void vtkLandmarkTransform::SetTargetLandmarks ( vtkPoints points  ) 

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual vtkPoints* vtkLandmarkTransform::GetSourceLandmarks (  )  [virtual]

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual vtkPoints* vtkLandmarkTransform::GetTargetLandmarks (  )  [virtual]

Specify the source and target landmark sets. The two sets must have the same number of points. If you add or change points in these objects, you must call Modified() on them or the transformation might not update.

virtual void vtkLandmarkTransform::SetMode ( int   )  [virtual]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

void vtkLandmarkTransform::SetModeToRigidBody (  )  [inline]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 64 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::SetModeToSimilarity (  )  [inline]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 65 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::SetModeToAffine (  )  [inline]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 66 of file vtkLandmarkTransform.h.

virtual int vtkLandmarkTransform::GetMode (  )  [virtual]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

const char * vtkLandmarkTransform::GetModeAsString (  )  [inline]

Set the number of degrees of freedom to constrain the solution to. Rigidbody: rotation and translation only. Similarity: rotation, translation and isotropic scaling. The default is similarity.

Definition at line 101 of file vtkLandmarkTransform.h.

void vtkLandmarkTransform::Inverse (  )  [virtual]

Invert the transformation. This is done by switching the source and target landmarks.

Implements vtkAbstractTransform.

unsigned long vtkLandmarkTransform::GetMTime (  )  [virtual]

Get the MTime.

Reimplemented from vtkAbstractTransform.

vtkAbstractTransform* vtkLandmarkTransform::MakeTransform (  )  [virtual]

Make another transform of the same type.

Implements vtkAbstractTransform.

void vtkLandmarkTransform::InternalUpdate (  )  [protected, virtual]

Perform any subclass-specific Update.

Reimplemented from vtkAbstractTransform.

void vtkLandmarkTransform::InternalDeepCopy ( vtkAbstractTransform transform  )  [protected, virtual]

This method does no type checking, use DeepCopy instead.

Reimplemented from vtkHomogeneousTransform.


Member Data Documentation

Definition at line 91 of file vtkLandmarkTransform.h.

Definition at line 92 of file vtkLandmarkTransform.h.

int vtkLandmarkTransform::Mode [protected]

Definition at line 94 of file vtkLandmarkTransform.h.


The documentation for this class was generated from the following file:

Generated on Sat Dec 27 13:34:37 2008 for VTK by  doxygen 1.5.6