vtkOpenGLTexture Class Reference

#include <vtkOpenGLTexture.h>

Inheritance diagram for vtkOpenGLTexture:

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Collaboration diagram for vtkOpenGLTexture:

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List of all members.


Detailed Description

OpenGL texture map.

vtkOpenGLTexture is a concrete implementation of the abstract class vtkTexture. vtkOpenGLTexture interfaces to the OpenGL rendering library.

Definition at line 34 of file vtkOpenGLTexture.h.


Public Types

typedef vtkTexture Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
virtual void PrintSelf (ostream &os, vtkIndent indent)
void Load (vtkRenderer *ren)
void ReleaseGraphicsResources (vtkWindow *)
virtual long GetIndex ()

Static Public Member Functions

static vtkOpenGLTextureNew ()
static int IsTypeOf (const char *type)
static vtkOpenGLTextureSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkOpenGLTexture ()
 ~vtkOpenGLTexture ()
unsigned char * ResampleToPowerOfTwo (int &xsize, int &ysize, unsigned char *dptr, int bpp)

Protected Attributes

vtkTimeStamp LoadTime
long Index
vtkWeakPointer< vtkRenderWindowRenderWindow

Member Typedef Documentation

Reimplemented from vtkTexture.

Definition at line 38 of file vtkOpenGLTexture.h.


Constructor & Destructor Documentation

vtkOpenGLTexture::vtkOpenGLTexture (  )  [protected]

vtkOpenGLTexture::~vtkOpenGLTexture (  )  [protected]


Member Function Documentation

static vtkOpenGLTexture* vtkOpenGLTexture::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkTexture.

virtual const char* vtkOpenGLTexture::GetClassName (  )  [virtual]

Reimplemented from vtkTexture.

static int vtkOpenGLTexture::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkTexture.

virtual int vtkOpenGLTexture::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkTexture.

static vtkOpenGLTexture* vtkOpenGLTexture::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkTexture.

virtual void vtkOpenGLTexture::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkTexture.

void vtkOpenGLTexture::Load ( vtkRenderer ren  )  [virtual]

Implement base class method.

Reimplemented from vtkTexture.

void vtkOpenGLTexture::ReleaseGraphicsResources ( vtkWindow  )  [virtual]

Release any graphics resources that are being consumed by this texture. The parameter window could be used to determine which graphic resources to release. Using the same texture object in multiple render windows is NOT currently supported.

Reimplemented from vtkTexture.

virtual long vtkOpenGLTexture::GetIndex (  )  [virtual]

Get the openGL texture name to which this texture is bound. This is available only if GL version >= 1.1

unsigned char* vtkOpenGLTexture::ResampleToPowerOfTwo ( int &  xsize,
int &  ysize,
unsigned char *  dptr,
int  bpp 
) [protected]


Member Data Documentation

Definition at line 64 of file vtkOpenGLTexture.h.

long vtkOpenGLTexture::Index [protected]

Definition at line 65 of file vtkOpenGLTexture.h.

Definition at line 66 of file vtkOpenGLTexture.h.


The documentation for this class was generated from the following file:

Generated on Sat Dec 27 13:39:54 2008 for VTK by  doxygen 1.5.6