VTK  9.6.20260214
vtkVoronoiFlower2D Class Reference

create 2D Voronoi convex tiling of input points More...

#include <vtkVoronoiFlower2D.h>

Inheritance diagram for vtkVoronoiFlower2D:
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Collaboration diagram for vtkVoronoiFlower2D:
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Public Types

enum  OutputTypeOptions { VORONOI = 0 , DELAUNAY = 1 , VORONOI_AND_DELAUNAY = 2 , SPEED_TEST = 3 }
 Used to control filter output. More...
 
enum  GenerateCellScalarsStrategy {
  NO_CELL_SCALARS = 0 , POINT_IDS = 1 , REGION_IDS = 2 , NUMBER_SIDES = 3 ,
  PRIM_IDS = 4 , THREAD_IDS , RANDOM = 6
}
 Specify how to generate cell scalars for the outputs. More...
 
enum  ProjectionPlaneStrategy { XY_PLANE = 0 , SPECIFIED_TRANSFORM_PLANE = 1 , BEST_FITTING_PLANE = 2 }
 
- Public Types inherited from vtkPolyDataAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

int GetNumberOfThreads ()
 Return the number of threads actually used during execution.
 
vtkMTimeType GetMTime () override
 Get the MTime of this object also considering the locator.
 
template<typename T>
void UpdateExecutionInformation (T *voro)
 Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore2D completes execution.
 
virtual void SetOutputType (int)
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
virtual int GetOutputType ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
void SetOutputTypeToVoronoi ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
void SetOutputTypeToDelaunay ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
void SetOutputTypeToVoronoiAndDelaunay ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
void SetOutputTypeToSpeedTest ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
virtual void SetPadding (double)
 Specify a padding for the bounding box of the points.
 
virtual double GetPadding ()
 Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
 
virtual void SetPassPointData (vtkTypeBool)
 Indicate whether to pass input point data through to the filter outputs.
 
virtual vtkTypeBool GetPassPointData ()
 Indicate whether to pass input point data through to the filter outputs.
 
virtual void PassPointDataOn ()
 Indicate whether to pass input point data through to the filter outputs.
 
virtual void PassPointDataOff ()
 Indicate whether to pass input point data through to the filter outputs.
 
virtual void SetGenerateCellScalars (int)
 Indicate whether to create a cell scalar array as part of the output.
 
virtual int GetGenerateCellScalars ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToNone ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToPointIds ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToRegionIds ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToNumberOfSides ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToPrimIds ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToThreadIds ()
 Indicate whether to create a cell scalar array as part of the output.
 
void SetGenerateCellScalarsToRandom ()
 Indicate whether to create a cell scalar array as part of the output.
 
virtual vtkTypeBool GetMergePoints ()
 Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
 
virtual void SetMergePoints (vtkTypeBool)
 Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
 
virtual void MergePointsOn ()
 Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
 
virtual void MergePointsOff ()
 Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
 
vtkIdType FindTile (double x[3])
 The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).
 
void GetTileData (vtkIdType tileId, vtkPolyData *tileData)
 The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).
 
virtual void SetPruneTolerance (double)
 If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.
 
virtual double GetPruneTolerance ()
 If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.
 
virtual void SetValidate (vtkTypeBool)
 Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
 
virtual vtkTypeBool GetValidate ()
 Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
 
virtual void ValidateOn ()
 Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
 
virtual void ValidateOff ()
 Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
 
virtual void SetTransform (vtkAbstractTransform *)
 Set / get the transform which is applied to points to generate a 2D problem.
 
virtual vtkAbstractTransformGetTransform ()
 Set / get the transform which is applied to points to generate a 2D problem.
 
virtual void SetProjectionPlaneMode (int)
 Define the method to project the input 3D points into a 2D plane for tessellation.
 
virtual int GetProjectionPlaneMode ()
 Define the method to project the input 3D points into a 2D plane for tessellation.
 
void SetProjectionPlaneModeToXYPlane ()
 Define the method to project the input 3D points into a 2D plane for tessellation.
 
void SetProjectionPlaneModeToSpecifiedTransformPlane ()
 Define the method to project the input 3D points into a 2D plane for tessellation.
 
void SetProjectionPlaneModeToBestFittingPlane ()
 Define the method to project the input 3D points into a 2D plane for tessellation.
 
virtual void SetPointOfInterest (vtkIdType)
 These methods are for debugging or instructional purposes.
 
virtual vtkIdType GetPointOfInterest ()
 These methods are for debugging or instructional purposes.
 
virtual void SetPointsOfInterest (vtkIdTypeArray *)
 These methods are for debugging or instructional purposes.
 
virtual vtkIdTypeArrayGetPointsOfInterest ()
 These methods are for debugging or instructional purposes.
 
virtual void SetMaximumNumberOfTileClips (vtkIdType)
 These methods are for debugging or instructional purposes.
 
virtual vtkIdType GetMaximumNumberOfTileClips ()
 These methods are for debugging or instructional purposes.
 
vtkStaticPointLocator2DGetLocator ()
 Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket.
 
virtual void SetGenerateVoronoiFlower (vtkTypeBool)
 These methods are for debugging or instructional purposes.
 
virtual vtkTypeBool GetGenerateVoronoiFlower ()
 These methods are for debugging or instructional purposes.
 
virtual void GenerateVoronoiFlowerOn ()
 These methods are for debugging or instructional purposes.
 
virtual void GenerateVoronoiFlowerOff ()
 These methods are for debugging or instructional purposes.
 
virtual vtkSpheresGetSpheres ()
 Return the Voronoi flower (a collection of spheres) for the point of interest in the form of a vtkSpheres implicit function.
 
virtual void SetBatchSize (unsigned int)
 Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
 
virtual unsigned int GetBatchSize ()
 Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
 
int GetMaximumNumberOfPoints ()
 Return the maximum number of sides across all Voronoi tiles.
 
int GetMaximumNumberOfSides ()
 Return the maximum number of sides across all Voronoi tiles.
 
int GetMaximumNumberOfEdges ()
 Return the maximum number of sides across all Voronoi tiles.
 
- Public Member Functions inherited from vtkPolyDataAlgorithm
vtkPolyDataAlgorithmNewInstance () const
 
vtkTypeBool ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 see vtkAlgorithm for details
 
vtkDataObjectGetInput ()
 
vtkDataObjectGetInput (int port)
 
vtkPolyDataGetPolyDataInput (int port)
 
vtkPolyDataGetOutput ()
 Get the output data object for a port on this algorithm.
 
vtkPolyDataGetOutput (int)
 Get the output data object for a port on this algorithm.
 
virtual void SetOutput (vtkDataObject *d)
 Get the output data object for a port on this algorithm.
 
void SetInputData (vtkDataObject *)
 Assign a data object as input.
 
void SetInputData (int, vtkDataObject *)
 Assign a data object as input.
 
void AddInputData (vtkDataObject *)
 Assign a data object as input.
 
void AddInputData (int, vtkDataObject *)
 Assign a data object as input.
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
vtkTypeBool HasExecutive ()
 Check whether this algorithm has an assigned executive.
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive.
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive.
 
vtkTypeBool ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped.
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request.
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded.
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port.
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port.
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm.
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm.
 
void SetAbortExecuteAndUpdateTime ()
 Set AbortExecute Flag and update LastAbortTime.
 
void UpdateProgress (double amount)
 Update the progress of the process object.
 
bool CheckAbort ()
 Checks to see if this filter should abort.
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process.
 
int GetNumberOfInputArraySpecifications ()
 Get the number of input array indices that have already been set.
 
bool ResetInputArraySpecifications ()
 Clear all existing input array specifications (as if SetInputArrayToProcess had never been called).
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm.
 
void RemoveAllInputs ()
 Remove all the input data.
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port.
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection.
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index.
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx.
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections.
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index.
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port.
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm.
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port.
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm.
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port.
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair.
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair.
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0).
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection.
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0)
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection.
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0)
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port.
 
virtual vtkTypeBool Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date).
 
virtual vtkTypeBool Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port.
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port.
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port.
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port.
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date.
 
virtual void UpdateDataObject ()
 Create output object(s).
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream.
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date.
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
 
void RemoveNoPriorTemporalAccessInformationKey ()
 Removes any information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS() to all output ports of this vtkAlgorithm.
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm.
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm.
 
bool UsesGarbageCollector () const override
 Participate in garbage collection.
 
virtual void SetAbortExecute (vtkTypeBool)
 Set/Get the AbortExecute flag for the process object.
 
virtual vtkTypeBool GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object.
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object.
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object.
 
virtual double GetProgress ()
 Get the execution progress of a process object.
 
void SetContainerAlgorithm (vtkAlgorithm *containerAlg)
 Set/get a Container algorithm for this algorithm.
 
vtkAlgorithmGetContainerAlgorithm ()
 Set/get a Container algorithm for this algorithm.
 
virtual void SetAbortOutput (bool)
 Set/Get an internal variable used to communicate between the algorithm and executive.
 
virtual bool GetAbortOutput ()
 Set/Get an internal variable used to communicate between the algorithm and executive.
 
void SetProgressShiftScale (double shift, double scale)
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called.
 
virtual double GetProgressShift ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called.
 
virtual double GetProgressScale ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called.
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state.
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state.
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file.
 
void SetInputArrayToProcess (const char *name, int fieldAssociation, int component=vtkArrayComponents::AllComponents)
 Set the input data arrays that this algorithm will process.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name, int component)
 This method variant also accepts a component to consider rather than the entire tuple.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType, int component)
 This method variant also accepts a component to consider rather than the entire tuple.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 Set the input data arrays that this algorithm will process.
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName, const char *component)
 Set the input data arrays that this algorithm will process.
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index.
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index.
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index.
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index.
 
virtual bool Update (int port)
 Bring this algorithm's outputs up-to-date.
 
virtual bool Update ()
 Bring this algorithm's outputs up-to-date.
 
virtual void SetReleaseDataFlag (vtkTypeBool)
 Turn release data flag on or off for all output ports.
 
virtual vtkTypeBool GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports.
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports.
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports.
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0.
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0.
 
int * GetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents.
 
int * GetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents.
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents.
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents.
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents.
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents.
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents.
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents.
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents.
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents.
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents.
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents.
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly.
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly.
 
void SetNoPriorTemporalAccessInformationKey (int key)
 Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS().
 
void SetNoPriorTemporalAccessInformationKey ()
 Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS().
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
vtkTypeBool InvokeEvent (unsigned long event)
 
vtkTypeBool InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output.
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U, class T>
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U, class T>
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U, class T>
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
vtkTypeBool InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
vtkTypeBool InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes.
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 

Protected Member Functions

 vtkVoronoiFlower2D ()
 
 ~vtkVoronoiFlower2D () override=default
 
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 This is called by the superclass.
 
int FillInputPortInformation (int, vtkInformation *) override
 Fill the input port information objects for this algorithm.
 
- Protected Member Functions inherited from vtkPolyDataAlgorithm
 vtkPolyDataAlgorithm ()
 
 ~vtkPolyDataAlgorithm () override
 
virtual int RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called by the superclass.
 
virtual int RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called by the superclass.
 
int FillOutputPortInformation (int port, vtkInformation *info) override
 Fill the output port information objects for this algorithm.
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
bool CheckUpstreamAbort ()
 Checks to see if an upstream filter has been aborted.
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm.
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm.
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the association of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
int GetInputArrayComponent (int idx)
 Get the component to process of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector.
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive.
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port.
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port.
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input.
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature.
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature.
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature.
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature.
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature.
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature.
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature.
 
vtkSmartPointer< vtkAbstractArrayGetInputArray (int idx, int connection, vtkInformationVector **inputVector, int &association, int requestedComponent=vtkArrayComponents::Requested)
 Get an array from the input at index idx.
 
vtkSmartPointer< vtkAbstractArrayGetInputArray (int idx, vtkDataObject *input, int &association, int requestedComponent=vtkArrayComponents::Requested)
 Get an array from the input at index idx.
 
template<typename ArrayType, typename... Params>
vtkSmartPointer< ArrayType > GetInputArrayAs (Params &&... params)
 Get an array from the input at index idx.
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file.
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 
enum  GeneratePointScalarsStrategy { NO_POINT_SCALARS = 0 , FLOWER_RADII = 1 }
 Used internally to generate point scalars for the output. More...
 
virtual int GetGeneratePointScalars ()
 Used internally to generate point scalars for the output.
 
typedef vtkPolyDataAlgorithm Superclass
 Standard methods for instantiation, type information, and printing.
 
static vtkVoronoiFlower2DNew ()
 Standard methods for instantiation, type information, and printing.
 
static vtkTypeBool IsTypeOf (const char *type)
 Standard methods for instantiation, type information, and printing.
 
static vtkVoronoiFlower2DSafeDownCast (vtkObjectBase *o)
 Standard methods for instantiation, type information, and printing.
 
virtual vtkTypeBool IsA (const char *type)
 Standard methods for instantiation, type information, and printing.
 
vtkVoronoiFlower2DNewInstance () const
 Standard methods for instantiation, type information, and printing.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard methods for instantiation, type information, and printing.
 
virtual vtkObjectBaseNewInstanceInternal () const
 Standard methods for instantiation, type information, and printing.
 

Additional Inherited Members

- Static Public Member Functions inherited from vtkPolyDataAlgorithm
static vtkPolyDataAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPolyDataAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements.
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent.
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request.
 
static vtkInformationIntegerKeyABORTED ()
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance().
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (vtkTypeBool val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static vtkTypeBool GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 
- Public Attributes inherited from vtkAlgorithm
std::atomic< vtkTypeBoolAbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Protected Attributes inherited from vtkAlgorithm
vtkTimeStamp LastAbortCheckTime
 
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file.
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkTimeStamp LastAbortTime
 
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

create 2D Voronoi convex tiling of input points

vtkVoronoiFlower2D is a filter that constructs a 2D Voronoi tessellation of a set of input points. The points are assumed to lie in a plane. These points may be represented by any dataset of type vtkPointSet and subclasses. The output of the filter is a polygonal dataset. Each output cell is a convex polygon (i.e., a Voronoi tile), although options exist for producing other output types including a 2D Delaunay triangulation.

The 2D Voronoi tessellation is a tiling of space with convex polygons, where each Voronoi tile represents the region nearest to one of the input points (the tile generators). Voronoi tessellations are fundamental constructs in computational geometry (and many other fields), and are the dual of Delaunay triangulations.

The input to this filter is a list of points specified in 3D, even though the tessellation is 2D. Thus the tessellation is constructed in the x-y plane, and the z coordinate is ignored (although carried through to the output). If you desire to tessellate in a different plane, you can use the vtkTransformFilter to transform the points into and out of the x-y plane, or you can specify a transform to vtkVoronoiFlower2D directly. In the latter case, the input points are transformed, the transformed points are tessellated, and the output will use the tessellated topology for the original (non-transformed) points. This avoids transforming the data back as would be required when using the vtkTransformFilter method. Specifying a transform directly also allows any transform to be used: rigid, non-rigid, non-invertible, etc.

This filter is a reference implementation written with simplicity in mind. The filter also provides methods for debugging / instructional purposes. This includes producing a single Voronoi tile under various stages of creation, as well as the Voronoi flower, related to the neighborhood metric for point insertion / half-space clipping.

Publications are in preparation to describe the algorithm. A brief summary is as follows. In parallel, each (generating) input point is associated with an initial Voronoi tile, which is simply the bounding box of the point set. A spatial locator is then used to identify nearby points: each neighbor in turn generates a clipping line positioned halfway between the generating point and neighboring points, and orthogonal to the line connecting them. Clips are readily performed by evaluating the vertices of the convex Voronoi tile as being on either side (inside,outside) of the clip line. If two intersections of the Voronoi tile are found, the portion of the tile "outside" the clip line is discarded, resulting in a new convex, Voronoi tile. As each clip occurs, the Voronoi "Flower" neighborhood metric (the union of Delaunay circumcircles) is compared to the extent of the region containing the neighboring clip points. The clip region (along with the points contained in it) is grown by careful expansion (e.g., outward, annular requests of point neighbors). When the Voronoi Flower is contained within the clip region, the algorithm terminates and the Voronoi tile is output. Once complete, it is possible to construct the Delaunay triangulation from the Voronoi tessellation. Note that topological and geometric information is used to generate a valid triangulation (e.g., merging points and validating topology).

There are up to four outputs to this filter depending on how the filter is configured. The first filter output #0 is the Voronoi tessellation. The second output #1 is the Delaunay triangulation; the third (output #2) and fourth (output #3) outputs are available when the PointOfInterest p is set to a value 0 <= p < (number of input points) and GenerateVoronoiFlower is enabled. The third output is a random sampling of points within the flower; the fourth is the Voronoi tile of interest along with scalar values corresponding to the Voronoi petals radii at each Voronoi tile vertex point.

This filter can be used to tessellate different regions using convex polygons (i.e., Voronoi tiles), or create holes in Voronoi tessellations, using a supplemental input single-component, signed integer, scalar data array (i.e., the region ids array). The size of the region ids array must match the number of input points. In this array, a region id value <0 means the tile associated with its associated point is considered "outside" and so is not produced on output. Otherwise, any non-negative region is indicates which region a particular tile belongs to.

Note that an important concept of this algorithm is a graphical representation referred to as the adjacency graph, represented by the "wheel and spokes" data structure. When the Voronoi tessellation is generated, connections to the edge neighbors of each Voronoi tile are known as spokes. In 2D, the radially ordered (in counterclockwise direction) collection of all spokes associated with a tile is known as a wheel. Then to generate the Delaunay triangulation, a parallel traversal of the wheel and spokes (or adjacency) graph is used to extract triangles from the graph.

There are two common use cases when using this filter. The first case simply produces output for the purposes of visualization. In this case the resulting output meshes are not watertight and cannot be smoothed (a so-called meshless complex of polygons). The second use case produces connected, watertight surface meshes which can be processed via downstream filters. Note that this second case requires a fair amount of work to merge nearly coincident points to produce the watertight surfaces. (Note: a built-in topologically-based point merging process is used. Users can disable the built in point merging process, and use subsequent filters like vtkStaticCleanPolyData to merge coincident points, remove degenerate face primitives, etc, and otherwise process the surfaces with smoothing etc. vtkStaticCleanPolyData uses a proximal geometric point merging process requiring a tolerance, this can cause problems in some cases.)

An implementation note: this filter is implemented using a parallel algorithm, but produces invariant output in terms of the construction of the geometric primitives (Voronoi cells, adjacency graphs, etc.) Each input generating point of ptId, produces tiles of tileId, where ptId == tileId. This means for debugging purposes, picking output primitives with POINT_IDS enabled provides a means to select the original generating tile.

Warning
Delaunay degenerate cases (when more than three points are co-circular) are of theoretical and practical interest in the implementation of Delaunay and Voronoi algorithms. Degenerate cases introduce numerical challenges into algorithms, and extremely important work such as Shewchuk's geometric predicates (https://www.cs.cmu.edu/~quake/robust.html). In this algorithm, degeneracies are treated in two ways. First, Voronoi spokes, which correspond to dual, very short "edges" on a Voronoi tile can be geometrically pruned (i.e., the edge deleted, thereby eliminating a spoke). Alternatively, the adjacency graph can be processed, using topological reasoning, to identify and repair inconsistencies in the resulting mesh, ensuring that a valid result is produced.
Note
This class is implemented using the templated vtkVoronoiCore2D class. The set of vtkVoronoiCore* classes provide a framework for computing 2D and 3D Voronoi tessellations (and related constructs such as the Delaunay triangulation and Voronoi adjacency graph).
There are several utility classes that can be used with vtkVoronoiFlower2D (and related classes) to massage data and improve performance.
vtkFillPointCloud can add points to a set of input points P. These points
are labeled "outside" of P, placed in areas where no existing points exist
in P. Adding these outside points can markedly improve performance and
improve the quality of the output mesh.
vtkLabeledImagePointSampler can be used to transform a segmented image
into a point cloud suitable for processing by vtkVoronoi3D (and related
filters). By using this filter along with image crop filters it is
possible to "snip" out areas of interest, producing a sample of points
and processing them as an input point cloud.
vtkJogglePoints can be used to improve the performance and quality of the
output mesh. Voronoi and Delaunay methods are known for their sensitivity
to numerical degeneracies (e.g., more than n+1 points cospherical to a
n-dimensional simplex in a n-dimensional Delaunay trianglulation). The
filter randomly perturbs (i.e., joggles or jitters) a point set thereby
removing degeneracies.
Warning
Coincident input points will likely produce an invalid tessellation. This is because the Voronoi tessellation requires unique input points. Use a cleaning filter (like vtkStaticCleanPolyData/vtkCleanPolyData) to remove duplicate points if necessary.
This algorithm is a novel approach which implements embarrassingly parallel algorithms for both the Voronoi tessellation and the generation of the dual Delaunay triangulation. At the core of the algorithm is the use of a spatial locator to determine points close to a specified position (the Voronoi tile generating point). Points are requested in increasing, disjoint annular rings. Currently, a vtkStaticPointLocator2D is used because it is both threaded (its construction) and supports thread-safe queries. While other locators could be used in principal (and may be added in the future), they must support thread-safe operations and annular point requests.
This class has been threaded with vtkSMPTools. Using TBB or other non-sequential type (set in the CMake variable VTK_SMP_IMPLEMENTATION_TYPE) may improve performance significantly.
See also
vtkVoronoiCore2D vtkVoronoiCore3D vtkDelaunay2D vtkStaticPointLocator2D vtkVoronoi3D vtkDelaunay3D vtkJogglePoints vtkFillPointCloud vtkLabeledImagePointSampler vtkTransformFilter
Tests:
vtkVoronoiFlower2D (Tests)

Definition at line 204 of file vtkVoronoiFlower2D.h.

Member Typedef Documentation

◆ Superclass

Standard methods for instantiation, type information, and printing.

Definition at line 212 of file vtkVoronoiFlower2D.h.

Member Enumeration Documentation

◆ OutputTypeOptions

Used to control filter output.

Enumerator
VORONOI 
DELAUNAY 
VORONOI_AND_DELAUNAY 
SPEED_TEST 

Definition at line 219 of file vtkVoronoiFlower2D.h.

◆ GeneratePointScalarsStrategy

Used internally to generate point scalars for the output.

When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.

Enumerator
NO_POINT_SCALARS 
FLOWER_RADII 

Definition at line 289 of file vtkVoronoiFlower2D.h.

◆ GenerateCellScalarsStrategy

Specify how to generate cell scalars for the outputs.

Note that some output styles (e.g., BOUNDARY) may produce multiple output primitives for each Voronoi tile processed, each of these primitives will take on the same cell scalar value as the generating tile (unless RANDOM is specified). So what's effectively happening here is that a scalar value is assigned to each generating Voronoi tile, and any derived primitives (such as Delaunay triangles) generated by the tile assume that scalar value. Finally, random produces up to 64 random integer values for each output primitive.

Enumerator
NO_CELL_SCALARS 
POINT_IDS 
REGION_IDS 
NUMBER_SIDES 
PRIM_IDS 
THREAD_IDS 
RANDOM 

Definition at line 308 of file vtkVoronoiFlower2D.h.

◆ ProjectionPlaneStrategy

Enumerator
XY_PLANE 
SPECIFIED_TRANSFORM_PLANE 
BEST_FITTING_PLANE 

Definition at line 413 of file vtkVoronoiFlower2D.h.

Constructor & Destructor Documentation

◆ vtkVoronoiFlower2D()

vtkVoronoiFlower2D::vtkVoronoiFlower2D ( )
protected

◆ ~vtkVoronoiFlower2D()

vtkVoronoiFlower2D::~vtkVoronoiFlower2D ( )
overrideprotecteddefault

Member Function Documentation

◆ New()

static vtkVoronoiFlower2D * vtkVoronoiFlower2D::New ( )
static

Standard methods for instantiation, type information, and printing.

◆ IsTypeOf()

static vtkTypeBool vtkVoronoiFlower2D::IsTypeOf ( const char * type)
static

Standard methods for instantiation, type information, and printing.

◆ IsA()

virtual vtkTypeBool vtkVoronoiFlower2D::IsA ( const char * type)
virtual

Standard methods for instantiation, type information, and printing.

Reimplemented from vtkPolyDataAlgorithm.

◆ SafeDownCast()

static vtkVoronoiFlower2D * vtkVoronoiFlower2D::SafeDownCast ( vtkObjectBase * o)
static

Standard methods for instantiation, type information, and printing.

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkVoronoiFlower2D::NewInstanceInternal ( ) const
protectedvirtual

Standard methods for instantiation, type information, and printing.

Reimplemented from vtkPolyDataAlgorithm.

◆ NewInstance()

vtkVoronoiFlower2D * vtkVoronoiFlower2D::NewInstance ( ) const

Standard methods for instantiation, type information, and printing.

◆ PrintSelf()

void vtkVoronoiFlower2D::PrintSelf ( ostream & os,
vtkIndent indent )
overridevirtual

Standard methods for instantiation, type information, and printing.

Reimplemented from vtkPolyDataAlgorithm.

◆ SetOutputType()

virtual void vtkVoronoiFlower2D::SetOutputType ( int )
virtual

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

◆ GetOutputType()

virtual int vtkVoronoiFlower2D::GetOutputType ( )
virtual

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

◆ SetOutputTypeToVoronoi()

void vtkVoronoiFlower2D::SetOutputTypeToVoronoi ( )
inline

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

Definition at line 248 of file vtkVoronoiFlower2D.h.

◆ SetOutputTypeToDelaunay()

void vtkVoronoiFlower2D::SetOutputTypeToDelaunay ( )
inline

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

Definition at line 249 of file vtkVoronoiFlower2D.h.

◆ SetOutputTypeToVoronoiAndDelaunay()

void vtkVoronoiFlower2D::SetOutputTypeToVoronoiAndDelaunay ( )
inline

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

Definition at line 250 of file vtkVoronoiFlower2D.h.

◆ SetOutputTypeToSpeedTest()

void vtkVoronoiFlower2D::SetOutputTypeToSpeedTest ( )
inline

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

Definition at line 251 of file vtkVoronoiFlower2D.h.

◆ SetPadding()

virtual void vtkVoronoiFlower2D::SetPadding ( double )
virtual

Specify a padding for the bounding box of the points.

A >0 padding is necessary in order to create valid Voronoi tiles on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points. Note that changing the padding can affect the resulting tiles and Delaunay triangulation. This is because any Voronoi tessellation will have semi-infinite tiles on the boundary of the tessellation, practically meaning that as the padding is increased, the dual Delaunay triangulation will become more convex (i.e., and as the padding is decreased, the Delaunay triangulation will become less convex).

◆ GetPadding()

virtual double vtkVoronoiFlower2D::GetPadding ( )
virtual

Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.

(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.

◆ SetPassPointData()

virtual void vtkVoronoiFlower2D::SetPassPointData ( vtkTypeBool )
virtual

Indicate whether to pass input point data through to the filter outputs.

If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.

◆ GetPassPointData()

virtual vtkTypeBool vtkVoronoiFlower2D::GetPassPointData ( )
virtual

Indicate whether to pass input point data through to the filter outputs.

If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.

◆ PassPointDataOn()

virtual void vtkVoronoiFlower2D::PassPointDataOn ( )
virtual

Indicate whether to pass input point data through to the filter outputs.

If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.

◆ PassPointDataOff()

virtual void vtkVoronoiFlower2D::PassPointDataOff ( )
virtual

Indicate whether to pass input point data through to the filter outputs.

If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.

◆ GetGeneratePointScalars()

virtual int vtkVoronoiFlower2D::GetGeneratePointScalars ( )
virtual

Used internally to generate point scalars for the output.

When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.

◆ SetGenerateCellScalars()

virtual void vtkVoronoiFlower2D::SetGenerateCellScalars ( int )
virtual

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

◆ GetGenerateCellScalars()

virtual int vtkVoronoiFlower2D::GetGenerateCellScalars ( )
virtual

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

◆ SetGenerateCellScalarsToNone()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToNone ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 332 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToPointIds()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToPointIds ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 333 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToRegionIds()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToRegionIds ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 334 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToNumberOfSides()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToNumberOfSides ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 335 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToPrimIds()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToPrimIds ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 336 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToThreadIds()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToThreadIds ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 337 of file vtkVoronoiFlower2D.h.

◆ SetGenerateCellScalarsToRandom()

void vtkVoronoiFlower2D::SetGenerateCellScalarsToRandom ( )
inline

Indicate whether to create a cell scalar array as part of the output.

Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.

Definition at line 338 of file vtkVoronoiFlower2D.h.

◆ GetMergePoints()

virtual vtkTypeBool vtkVoronoiFlower2D::GetMergePoints ( )
virtual

Specify whether to merge (nearly) concident points in order to produce compatible output meshes.

Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.

◆ SetMergePoints()

virtual void vtkVoronoiFlower2D::SetMergePoints ( vtkTypeBool )
virtual

Specify whether to merge (nearly) concident points in order to produce compatible output meshes.

Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.

◆ MergePointsOn()

virtual void vtkVoronoiFlower2D::MergePointsOn ( )
virtual

Specify whether to merge (nearly) concident points in order to produce compatible output meshes.

Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.

◆ MergePointsOff()

virtual void vtkVoronoiFlower2D::MergePointsOff ( )
virtual

Specify whether to merge (nearly) concident points in order to produce compatible output meshes.

Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.

◆ FindTile()

vtkIdType vtkVoronoiFlower2D::FindTile ( double x[3])

The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).

FindTile() returns the tile id/point id of a query location x. If desired, GetTileData() will return the associated convex polygonal tile in the user-supplied vtkPolyData. (GetTileData() requires that the output type is VORONOI or VORONOI_AND_DELAUNAY.) Note that if the query point x is outside of the bounds of the input point set, an id value <0 is returned. Also, these methods are only valid after the filter executes. (The third component of thw query point x[2] should be in the transformed space of the input points.)

◆ GetTileData()

void vtkVoronoiFlower2D::GetTileData ( vtkIdType tileId,
vtkPolyData * tileData )

The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).

FindTile() returns the tile id/point id of a query location x. If desired, GetTileData() will return the associated convex polygonal tile in the user-supplied vtkPolyData. (GetTileData() requires that the output type is VORONOI or VORONOI_AND_DELAUNAY.) Note that if the query point x is outside of the bounds of the input point set, an id value <0 is returned. Also, these methods are only valid after the filter executes. (The third component of thw query point x[2] should be in the transformed space of the input points.)

◆ SetPruneTolerance()

virtual void vtkVoronoiFlower2D::SetPruneTolerance ( double )
virtual

If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.

The relative tolerance is defined as the ratio of the edge length of a Voronoi tile (i.e., convex polygon), to the length of the associated spoke connecting two Voronoi tile generator points. If the relative tolerance is <= the PruneTolerance, then the spoke (and associated edge) are pruned. This means collapsing the edge and therefore the connection with the neighbor.

◆ GetPruneTolerance()

virtual double vtkVoronoiFlower2D::GetPruneTolerance ( )
virtual

If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.

The relative tolerance is defined as the ratio of the edge length of a Voronoi tile (i.e., convex polygon), to the length of the associated spoke connecting two Voronoi tile generator points. If the relative tolerance is <= the PruneTolerance, then the spoke (and associated edge) are pruned. This means collapsing the edge and therefore the connection with the neighbor.

◆ SetValidate()

virtual void vtkVoronoiFlower2D::SetValidate ( vtkTypeBool )
virtual

Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).

Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.

◆ GetValidate()

virtual vtkTypeBool vtkVoronoiFlower2D::GetValidate ( )
virtual

Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).

Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.

◆ ValidateOn()

virtual void vtkVoronoiFlower2D::ValidateOn ( )
virtual

Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).

Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.

◆ ValidateOff()

virtual void vtkVoronoiFlower2D::ValidateOff ( )
virtual

Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).

Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.

◆ SetTransform()

virtual void vtkVoronoiFlower2D::SetTransform ( vtkAbstractTransform * )
virtual

Set / get the transform which is applied to points to generate a 2D problem.

This maps a 3D dataset into a 2D dataset where triangulation can be done on the XY plane. The points are then tessellated and the topology of tessellation are used as the output topology. The output points are the original (untransformed) points. The transform can be any subclass of vtkAbstractTransform (thus it does not need to be a linear or invertible transform).

◆ GetTransform()

virtual vtkAbstractTransform * vtkVoronoiFlower2D::GetTransform ( )
virtual

Set / get the transform which is applied to points to generate a 2D problem.

This maps a 3D dataset into a 2D dataset where triangulation can be done on the XY plane. The points are then tessellated and the topology of tessellation are used as the output topology. The output points are the original (untransformed) points. The transform can be any subclass of vtkAbstractTransform (thus it does not need to be a linear or invertible transform).

◆ SetProjectionPlaneMode()

virtual void vtkVoronoiFlower2D::SetProjectionPlaneMode ( int )
virtual

Define the method to project the input 3D points into a 2D plane for tessellation.

When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.

◆ GetProjectionPlaneMode()

virtual int vtkVoronoiFlower2D::GetProjectionPlaneMode ( )
virtual

Define the method to project the input 3D points into a 2D plane for tessellation.

When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.

◆ SetProjectionPlaneModeToXYPlane()

void vtkVoronoiFlower2D::SetProjectionPlaneModeToXYPlane ( )
inline

Define the method to project the input 3D points into a 2D plane for tessellation.

When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.

Definition at line 431 of file vtkVoronoiFlower2D.h.

◆ SetProjectionPlaneModeToSpecifiedTransformPlane()

void vtkVoronoiFlower2D::SetProjectionPlaneModeToSpecifiedTransformPlane ( )
inline

Define the method to project the input 3D points into a 2D plane for tessellation.

When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.

Definition at line 432 of file vtkVoronoiFlower2D.h.

◆ SetProjectionPlaneModeToBestFittingPlane()

void vtkVoronoiFlower2D::SetProjectionPlaneModeToBestFittingPlane ( )
inline

Define the method to project the input 3D points into a 2D plane for tessellation.

When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.

Definition at line 436 of file vtkVoronoiFlower2D.h.

◆ SetPointOfInterest()

virtual void vtkVoronoiFlower2D::SetPointOfInterest ( vtkIdType )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ GetPointOfInterest()

virtual vtkIdType vtkVoronoiFlower2D::GetPointOfInterest ( )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ SetPointsOfInterest()

virtual void vtkVoronoiFlower2D::SetPointsOfInterest ( vtkIdTypeArray * )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ GetPointsOfInterest()

virtual vtkIdTypeArray * vtkVoronoiFlower2D::GetPointsOfInterest ( )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ SetMaximumNumberOfTileClips()

virtual void vtkVoronoiFlower2D::SetMaximumNumberOfTileClips ( vtkIdType )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ GetMaximumNumberOfTileClips()

virtual vtkIdType vtkVoronoiFlower2D::GetMaximumNumberOfTileClips ( )
virtual

These methods are for debugging or instructional purposes.

When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).

◆ GetLocator()

vtkStaticPointLocator2D * vtkVoronoiFlower2D::GetLocator ( )
inline

Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket.

This method is generally used for debugging or testing purposes.

Definition at line 472 of file vtkVoronoiFlower2D.h.

◆ SetGenerateVoronoiFlower()

virtual void vtkVoronoiFlower2D::SetGenerateVoronoiFlower ( vtkTypeBool )
virtual

These methods are for debugging or instructional purposes.

If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).

◆ GetGenerateVoronoiFlower()

virtual vtkTypeBool vtkVoronoiFlower2D::GetGenerateVoronoiFlower ( )
virtual

These methods are for debugging or instructional purposes.

If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).

◆ GenerateVoronoiFlowerOn()

virtual void vtkVoronoiFlower2D::GenerateVoronoiFlowerOn ( )
virtual

These methods are for debugging or instructional purposes.

If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).

◆ GenerateVoronoiFlowerOff()

virtual void vtkVoronoiFlower2D::GenerateVoronoiFlowerOff ( )
virtual

These methods are for debugging or instructional purposes.

If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).

◆ GetSpheres()

virtual vtkSpheres * vtkVoronoiFlower2D::GetSpheres ( )
virtual

Return the Voronoi flower (a collection of spheres) for the point of interest in the form of a vtkSpheres implicit function.

This is valid only if GenerateVoronoiFlower and the PointOfInterest are set, and after the filter executes. Typically this is used for debugging or educational purposes.

◆ SetBatchSize()

virtual void vtkVoronoiFlower2D::SetBatchSize ( unsigned int )
virtual

Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.

Generally this is only used for debugging or performance studies (since batch size affects the thread workload).

Default is 1000.

◆ GetBatchSize()

virtual unsigned int vtkVoronoiFlower2D::GetBatchSize ( )
virtual

Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.

Generally this is only used for debugging or performance studies (since batch size affects the thread workload).

Default is 1000.

◆ GetMaximumNumberOfPoints()

int vtkVoronoiFlower2D::GetMaximumNumberOfPoints ( )
inline

Return the maximum number of sides across all Voronoi tiles.

Note
These methods are valid only after algorithm execution.

Definition at line 520 of file vtkVoronoiFlower2D.h.

◆ GetMaximumNumberOfSides()

int vtkVoronoiFlower2D::GetMaximumNumberOfSides ( )
inline

Return the maximum number of sides across all Voronoi tiles.

Note
These methods are valid only after algorithm execution.

Definition at line 521 of file vtkVoronoiFlower2D.h.

◆ GetMaximumNumberOfEdges()

int vtkVoronoiFlower2D::GetMaximumNumberOfEdges ( )
inline

Return the maximum number of sides across all Voronoi tiles.

Note
These methods are valid only after algorithm execution.

Definition at line 522 of file vtkVoronoiFlower2D.h.

◆ GetNumberOfThreads()

int vtkVoronoiFlower2D::GetNumberOfThreads ( )
inline

Return the number of threads actually used during execution.

Note
This method is only valid after the filter executes.

Definition at line 530 of file vtkVoronoiFlower2D.h.

◆ GetMTime()

vtkMTimeType vtkVoronoiFlower2D::GetMTime ( )
overridevirtual

Get the MTime of this object also considering the locator.

Reimplemented from vtkObject.

◆ UpdateExecutionInformation()

template<typename T>
void vtkVoronoiFlower2D::UpdateExecutionInformation ( T * voro)

Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore2D completes execution.

Definition at line 585 of file vtkVoronoiFlower2D.h.

◆ RequestData()

int vtkVoronoiFlower2D::RequestData ( vtkInformation * request,
vtkInformationVector ** inputVector,
vtkInformationVector * outputVector )
overrideprotectedvirtual

This is called by the superclass.

This is the method you should override.

Reimplemented from vtkPolyDataAlgorithm.

◆ FillInputPortInformation()

int vtkVoronoiFlower2D::FillInputPortInformation ( int port,
vtkInformation * info )
overrideprotectedvirtual

Fill the input port information objects for this algorithm.

This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkPolyDataAlgorithm.


The documentation for this class was generated from the following file: