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VTK
9.6.20260214
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create 2D Voronoi convex tiling of input points More...
#include <vtkVoronoiFlower2D.h>
Public Types | |
| enum | OutputTypeOptions { VORONOI = 0 , DELAUNAY = 1 , VORONOI_AND_DELAUNAY = 2 , SPEED_TEST = 3 } |
| Used to control filter output. More... | |
| enum | GenerateCellScalarsStrategy { NO_CELL_SCALARS = 0 , POINT_IDS = 1 , REGION_IDS = 2 , NUMBER_SIDES = 3 , PRIM_IDS = 4 , THREAD_IDS , RANDOM = 6 } |
| Specify how to generate cell scalars for the outputs. More... | |
| enum | ProjectionPlaneStrategy { XY_PLANE = 0 , SPECIFIED_TRANSFORM_PLANE = 1 , BEST_FITTING_PLANE = 2 } |
Public Types inherited from vtkPolyDataAlgorithm | |
| typedef vtkAlgorithm | Superclass |
Public Types inherited from vtkAlgorithm | |
| enum | DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION } |
| Values used for setting the desired output precision for various algorithms. More... | |
| typedef vtkObject | Superclass |
Public Member Functions | |
| int | GetNumberOfThreads () |
| Return the number of threads actually used during execution. | |
| vtkMTimeType | GetMTime () override |
| Get the MTime of this object also considering the locator. | |
| template<typename T> | |
| void | UpdateExecutionInformation (T *voro) |
| Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore2D completes execution. | |
| virtual void | SetOutputType (int) |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| virtual int | GetOutputType () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| void | SetOutputTypeToVoronoi () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| void | SetOutputTypeToDelaunay () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| void | SetOutputTypeToVoronoiAndDelaunay () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| void | SetOutputTypeToSpeedTest () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| virtual void | SetPadding (double) |
| Specify a padding for the bounding box of the points. | |
| virtual double | GetPadding () |
| Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation. | |
| virtual void | SetPassPointData (vtkTypeBool) |
| Indicate whether to pass input point data through to the filter outputs. | |
| virtual vtkTypeBool | GetPassPointData () |
| Indicate whether to pass input point data through to the filter outputs. | |
| virtual void | PassPointDataOn () |
| Indicate whether to pass input point data through to the filter outputs. | |
| virtual void | PassPointDataOff () |
| Indicate whether to pass input point data through to the filter outputs. | |
| virtual void | SetGenerateCellScalars (int) |
| Indicate whether to create a cell scalar array as part of the output. | |
| virtual int | GetGenerateCellScalars () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToNone () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToPointIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToRegionIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToNumberOfSides () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToPrimIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToThreadIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToRandom () |
| Indicate whether to create a cell scalar array as part of the output. | |
| virtual vtkTypeBool | GetMergePoints () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | SetMergePoints (vtkTypeBool) |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | MergePointsOn () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | MergePointsOff () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| vtkIdType | FindTile (double x[3]) |
| The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x). | |
| void | GetTileData (vtkIdType tileId, vtkPolyData *tileData) |
| The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x). | |
| virtual void | SetPruneTolerance (double) |
| If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune. | |
| virtual double | GetPruneTolerance () |
| If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune. | |
| virtual void | SetValidate (vtkTypeBool) |
| Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested). | |
| virtual vtkTypeBool | GetValidate () |
| Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested). | |
| virtual void | ValidateOn () |
| Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested). | |
| virtual void | ValidateOff () |
| Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested). | |
| virtual void | SetTransform (vtkAbstractTransform *) |
| Set / get the transform which is applied to points to generate a 2D problem. | |
| virtual vtkAbstractTransform * | GetTransform () |
| Set / get the transform which is applied to points to generate a 2D problem. | |
| virtual void | SetProjectionPlaneMode (int) |
| Define the method to project the input 3D points into a 2D plane for tessellation. | |
| virtual int | GetProjectionPlaneMode () |
| Define the method to project the input 3D points into a 2D plane for tessellation. | |
| void | SetProjectionPlaneModeToXYPlane () |
| Define the method to project the input 3D points into a 2D plane for tessellation. | |
| void | SetProjectionPlaneModeToSpecifiedTransformPlane () |
| Define the method to project the input 3D points into a 2D plane for tessellation. | |
| void | SetProjectionPlaneModeToBestFittingPlane () |
| Define the method to project the input 3D points into a 2D plane for tessellation. | |
| virtual void | SetPointOfInterest (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetPointOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetPointsOfInterest (vtkIdTypeArray *) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdTypeArray * | GetPointsOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetMaximumNumberOfTileClips (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetMaximumNumberOfTileClips () |
| These methods are for debugging or instructional purposes. | |
| vtkStaticPointLocator2D * | GetLocator () |
| Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket. | |
| virtual void | SetGenerateVoronoiFlower (vtkTypeBool) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkTypeBool | GetGenerateVoronoiFlower () |
| These methods are for debugging or instructional purposes. | |
| virtual void | GenerateVoronoiFlowerOn () |
| These methods are for debugging or instructional purposes. | |
| virtual void | GenerateVoronoiFlowerOff () |
| These methods are for debugging or instructional purposes. | |
| virtual vtkSpheres * | GetSpheres () |
| Return the Voronoi flower (a collection of spheres) for the point of interest in the form of a vtkSpheres implicit function. | |
| virtual void | SetBatchSize (unsigned int) |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
| virtual unsigned int | GetBatchSize () |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
| int | GetMaximumNumberOfPoints () |
| Return the maximum number of sides across all Voronoi tiles. | |
| int | GetMaximumNumberOfSides () |
| Return the maximum number of sides across all Voronoi tiles. | |
| int | GetMaximumNumberOfEdges () |
| Return the maximum number of sides across all Voronoi tiles. | |
Public Member Functions inherited from vtkPolyDataAlgorithm | |
| vtkPolyDataAlgorithm * | NewInstance () const |
| vtkTypeBool | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| see vtkAlgorithm for details | |
| vtkDataObject * | GetInput () |
| vtkDataObject * | GetInput (int port) |
| vtkPolyData * | GetPolyDataInput (int port) |
| vtkPolyData * | GetOutput () |
| Get the output data object for a port on this algorithm. | |
| vtkPolyData * | GetOutput (int) |
| Get the output data object for a port on this algorithm. | |
| virtual void | SetOutput (vtkDataObject *d) |
| Get the output data object for a port on this algorithm. | |
| void | SetInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | SetInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
| void | AddInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | AddInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
Public Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm * | NewInstance () const |
| vtkTypeBool | HasExecutive () |
| Check whether this algorithm has an assigned executive. | |
| vtkExecutive * | GetExecutive () |
| Get this algorithm's executive. | |
| virtual void | SetExecutive (vtkExecutive *executive) |
| Set this algorithm's executive. | |
| vtkTypeBool | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
| Version of ProcessRequest() that is wrapped. | |
| virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
| A special version of ProcessRequest meant specifically for the pipeline modified time request. | |
| virtual int | ModifyRequest (vtkInformation *request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. | |
| vtkInformation * | GetInputPortInformation (int port) |
| Get the information object associated with an input port. | |
| vtkInformation * | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. | |
| int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. | |
| int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. | |
| void | SetAbortExecuteAndUpdateTime () |
| Set AbortExecute Flag and update LastAbortTime. | |
| void | UpdateProgress (double amount) |
| Update the progress of the process object. | |
| bool | CheckAbort () |
| Checks to see if this filter should abort. | |
| virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
| Set the input data arrays that this algorithm will process. | |
| int | GetNumberOfInputArraySpecifications () |
| Get the number of input array indices that have already been set. | |
| bool | ResetInputArraySpecifications () |
| Clear all existing input array specifications (as if SetInputArrayToProcess had never been called). | |
| vtkInformation * | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm. | |
| void | RemoveAllInputs () |
| Remove all the input data. | |
| vtkDataObject * | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. | |
| vtkDataObject * | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. | |
| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
| Remove a connection from the given input port index. | |
| virtual void | RemoveInputConnection (int port, int idx) |
| Remove a connection given by index idx. | |
| virtual void | RemoveAllInputConnections (int port) |
| Removes all input connections. | |
| virtual void | SetInputDataObject (int port, vtkDataObject *data) |
| Sets the data-object as an input on the given port index. | |
| virtual void | SetInputDataObject (vtkDataObject *data) |
| virtual void | AddInputDataObject (int port, vtkDataObject *data) |
| Add the data-object as an input to this given port. | |
| virtual void | AddInputDataObject (vtkDataObject *data) |
| vtkAlgorithmOutput * | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. | |
| vtkAlgorithmOutput * | GetOutputPort () |
| int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. | |
| int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm. | |
| vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
| Returns the algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm () |
| Equivalent to GetInputAlgorithm(0, 0). | |
| vtkExecutive * | GetInputExecutive (int port, int index) |
| Returns the executive associated with a particular input connection. | |
| vtkExecutive * | GetInputExecutive () |
| Equivalent to GetInputExecutive(0, 0) | |
| vtkInformation * | GetInputInformation (int port, int index) |
| Return the information object that is associated with a particular input connection. | |
| vtkInformation * | GetInputInformation () |
| Equivalent to GetInputInformation(0, 0) | |
| vtkInformation * | GetOutputInformation (int port) |
| Return the information object that is associated with a particular output port. | |
| virtual vtkTypeBool | Update (int port, vtkInformationVector *requests) |
| This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). | |
| virtual vtkTypeBool | Update (vtkInformation *requests) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateExtent (const int extents[6]) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual void | UpdateInformation () |
| Bring the algorithm's information up-to-date. | |
| virtual void | UpdateDataObject () |
| Create output object(s). | |
| virtual void | PropagateUpdateExtent () |
| Propagate meta-data upstream. | |
| virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. | |
| void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. | |
| void | RemoveNoPriorTemporalAccessInformationKey () |
Removes any information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS() to all output ports of this vtkAlgorithm. | |
| virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. | |
| virtual void | SetInformation (vtkInformation *) |
| Set/Get the information object associated with this algorithm. | |
| bool | UsesGarbageCollector () const override |
| Participate in garbage collection. | |
| virtual void | SetAbortExecute (vtkTypeBool) |
| Set/Get the AbortExecute flag for the process object. | |
| virtual vtkTypeBool | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual double | GetProgress () |
| Get the execution progress of a process object. | |
| void | SetContainerAlgorithm (vtkAlgorithm *containerAlg) |
| Set/get a Container algorithm for this algorithm. | |
| vtkAlgorithm * | GetContainerAlgorithm () |
| Set/get a Container algorithm for this algorithm. | |
| virtual void | SetAbortOutput (bool) |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| virtual bool | GetAbortOutput () |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| void | SetProgressShiftScale (double shift, double scale) |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressShift () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressScale () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| void | SetProgressText (const char *ptext) |
| Set the current text message associated with the progress state. | |
| virtual char * | GetProgressText () |
| Set the current text message associated with the progress state. | |
| virtual unsigned long | GetErrorCode () |
| The error code contains a possible error that occurred while reading or writing the file. | |
| void | SetInputArrayToProcess (const char *name, int fieldAssociation, int component=vtkArrayComponents::AllComponents) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName, const char *component) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual bool | Update (int port) |
| Bring this algorithm's outputs up-to-date. | |
| virtual bool | Update () |
| Bring this algorithm's outputs up-to-date. | |
| virtual void | SetReleaseDataFlag (vtkTypeBool) |
| Turn release data flag on or off for all output ports. | |
| virtual vtkTypeBool | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int * | GetUpdateExtent () |
| These functions return the update extent for output ports that use 3D extents. | |
| int * | GetUpdateExtent (int port) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| int | GetUpdatePiece () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdatePiece (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| void | SetProgressObserver (vtkProgressObserver *) |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| virtual vtkProgressObserver * | GetProgressObserver () |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| void | SetNoPriorTemporalAccessInformationKey (int key) |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
| void | SetNoPriorTemporalAccessInformationKey () |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
Public Member Functions inherited from vtkObject | |
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
| virtual void | DebugOn () |
| Turn debugging output on. | |
| virtual void | DebugOff () |
| Turn debugging output off. | |
| bool | GetDebug () |
| Get the value of the debug flag. | |
| void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. | |
| virtual void | Modified () |
| Update the modification time for this object. | |
| void | RemoveObserver (unsigned long tag) |
| void | RemoveObservers (unsigned long event) |
| void | RemoveObservers (const char *event) |
| void | RemoveAllObservers () |
| vtkTypeBool | HasObserver (unsigned long event) |
| vtkTypeBool | HasObserver (const char *event) |
| vtkTypeBool | InvokeEvent (unsigned long event) |
| vtkTypeBool | InvokeEvent (const char *event) |
| std::string | GetObjectDescription () const override |
| The object description printed in messages and PrintSelf output. | |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. | |
| vtkTypeBool | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| vtkTypeBool | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| virtual void | SetObjectName (const std::string &objectName) |
| Set/get the name of this object for reporting purposes. | |
| virtual std::string | GetObjectName () const |
| Set/get the name of this object for reporting purposes. | |
Public Member Functions inherited from vtkObjectBase | |
| const char * | GetClassName () const |
| Return the class name as a string. | |
| virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| virtual void | Delete () |
| Delete a VTK object. | |
| virtual void | FastDelete () |
| Delete a reference to this object. | |
| void | InitializeObjectBase () |
| void | Print (ostream &os) |
| Print an object to an ostream. | |
| void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). | |
| virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). | |
| int | GetReferenceCount () |
| Return the current reference count of this object. | |
| void | SetReferenceCount (int) |
| Sets the reference count. | |
| bool | GetIsInMemkind () const |
| A local state flag that remembers whether this object lives in the normal or extended memory space. | |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
Protected Member Functions | |
| vtkVoronoiFlower2D () | |
| ~vtkVoronoiFlower2D () override=default | |
| int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| This is called by the superclass. | |
| int | FillInputPortInformation (int, vtkInformation *) override |
| Fill the input port information objects for this algorithm. | |
Protected Member Functions inherited from vtkPolyDataAlgorithm | |
| vtkPolyDataAlgorithm () | |
| ~vtkPolyDataAlgorithm () override | |
| virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
| virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. | |
| virtual int | RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called by the superclass. | |
| int | FillOutputPortInformation (int port, vtkInformation *info) override |
| Fill the output port information objects for this algorithm. | |
Protected Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm () | |
| ~vtkAlgorithm () override | |
| bool | CheckUpstreamAbort () |
| Checks to see if an upstream filter has been aborted. | |
| virtual void | SetNumberOfInputPorts (int n) |
| Set the number of input ports used by the algorithm. | |
| virtual void | SetNumberOfOutputPorts (int n) |
| Set the number of output ports provided by the algorithm. | |
| int | InputPortIndexInRange (int index, const char *action) |
| int | OutputPortIndexInRange (int index, const char *action) |
| int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
| Get the association of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| int | GetInputArrayComponent (int idx) |
| Get the component to process of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. | |
| virtual vtkExecutive * | CreateDefaultExecutive () |
| Create a default executive. | |
| void | ReportReferences (vtkGarbageCollector *) override |
| virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
| Replace the Nth connection on the given input port. | |
| virtual void | SetNumberOfInputConnections (int port, int n) |
| Set the number of input connections on the given input port. | |
| void | SetInputDataInternal (int port, vtkDataObject *input) |
| These methods are used by subclasses to implement methods to set data objects directly as input. | |
| void | AddInputDataInternal (int port, vtkDataObject *input) |
| int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, int connection, vtkInformationVector **inputVector, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, vtkDataObject *input, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| template<typename ArrayType, typename... Params> | |
| vtkSmartPointer< ArrayType > | GetInputArrayAs (Params &&... params) |
| Get an array from the input at index idx. | |
| virtual void | SetErrorCode (unsigned long) |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Member Functions inherited from vtkObject | |
| vtkObject () | |
| ~vtkObject () override | |
| void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods allow a command to exclusively grab all events. | |
| void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. | |
Protected Member Functions inherited from vtkObjectBase | |
| vtkObjectBase () | |
| virtual | ~vtkObjectBase () |
| vtkObjectBase (const vtkObjectBase &) | |
| void | operator= (const vtkObjectBase &) |
| enum | GeneratePointScalarsStrategy { NO_POINT_SCALARS = 0 , FLOWER_RADII = 1 } |
| Used internally to generate point scalars for the output. More... | |
| virtual int | GetGeneratePointScalars () |
| Used internally to generate point scalars for the output. | |
| typedef vtkPolyDataAlgorithm | Superclass |
| Standard methods for instantiation, type information, and printing. | |
| static vtkVoronoiFlower2D * | New () |
| Standard methods for instantiation, type information, and printing. | |
| static vtkTypeBool | IsTypeOf (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| static vtkVoronoiFlower2D * | SafeDownCast (vtkObjectBase *o) |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkTypeBool | IsA (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| vtkVoronoiFlower2D * | NewInstance () const |
| Standard methods for instantiation, type information, and printing. | |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| Standard methods for instantiation, type information, and printing. | |
Additional Inherited Members | |
Static Public Member Functions inherited from vtkPolyDataAlgorithm | |
| static vtkPolyDataAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkPolyDataAlgorithm * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkAlgorithm | |
| static vtkAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
| static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
| Keys used to specify input port requirements. | |
| static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
| static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
| static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
| static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
| static vtkInformationIntegerKey * | INPUT_PORT () |
| static vtkInformationIntegerKey * | INPUT_CONNECTION () |
| static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT () |
| This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. | |
| static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST () |
| Key that tells the pipeline that a particular algorithm can or cannot handle piece request. | |
| static vtkInformationIntegerKey * | ABORTED () |
| static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
| If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). | |
Static Public Member Functions inherited from vtkObject | |
| static vtkObject * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | BreakOnError () |
| This method is called when vtkErrorMacro executes. | |
| static void | SetGlobalWarningDisplay (vtkTypeBool val) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOn () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOff () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static vtkTypeBool | GetGlobalWarningDisplay () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
Static Public Member Functions inherited from vtkObjectBase | |
| static vtkTypeBool | IsTypeOf (const char *name) |
| Return 1 if this class type is the same type of (or a subclass of) the named class. | |
| static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| static vtkObjectBase * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | SetMemkindDirectory (const char *directoryname) |
| The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. | |
| static bool | GetUsingMemkind () |
| A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. | |
Public Attributes inherited from vtkAlgorithm | |
| std::atomic< vtkTypeBool > | AbortExecute |
Static Protected Member Functions inherited from vtkAlgorithm | |
| static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
Static Protected Member Functions inherited from vtkObjectBase | |
| static vtkMallocingFunction | GetCurrentMallocFunction () |
| static vtkReallocingFunction | GetCurrentReallocFunction () |
| static vtkFreeingFunction | GetCurrentFreeFunction () |
| static vtkFreeingFunction | GetAlternateFreeFunction () |
Protected Attributes inherited from vtkAlgorithm | |
| vtkTimeStamp | LastAbortCheckTime |
| vtkInformation * | Information |
| double | Progress |
| char * | ProgressText |
| vtkProgressObserver * | ProgressObserver |
| unsigned long | ErrorCode |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Attributes inherited from vtkObject | |
| bool | Debug |
| vtkTimeStamp | MTime |
| vtkSubjectHelper * | SubjectHelper |
| std::string | ObjectName |
Protected Attributes inherited from vtkObjectBase | |
| std::atomic< int32_t > | ReferenceCount |
| vtkWeakPointerBase ** | WeakPointers |
Static Protected Attributes inherited from vtkAlgorithm | |
| static vtkTimeStamp | LastAbortTime |
| static vtkExecutive * | DefaultExecutivePrototype |
create 2D Voronoi convex tiling of input points
vtkVoronoiFlower2D is a filter that constructs a 2D Voronoi tessellation of a set of input points. The points are assumed to lie in a plane. These points may be represented by any dataset of type vtkPointSet and subclasses. The output of the filter is a polygonal dataset. Each output cell is a convex polygon (i.e., a Voronoi tile), although options exist for producing other output types including a 2D Delaunay triangulation.
The 2D Voronoi tessellation is a tiling of space with convex polygons, where each Voronoi tile represents the region nearest to one of the input points (the tile generators). Voronoi tessellations are fundamental constructs in computational geometry (and many other fields), and are the dual of Delaunay triangulations.
The input to this filter is a list of points specified in 3D, even though the tessellation is 2D. Thus the tessellation is constructed in the x-y plane, and the z coordinate is ignored (although carried through to the output). If you desire to tessellate in a different plane, you can use the vtkTransformFilter to transform the points into and out of the x-y plane, or you can specify a transform to vtkVoronoiFlower2D directly. In the latter case, the input points are transformed, the transformed points are tessellated, and the output will use the tessellated topology for the original (non-transformed) points. This avoids transforming the data back as would be required when using the vtkTransformFilter method. Specifying a transform directly also allows any transform to be used: rigid, non-rigid, non-invertible, etc.
This filter is a reference implementation written with simplicity in mind. The filter also provides methods for debugging / instructional purposes. This includes producing a single Voronoi tile under various stages of creation, as well as the Voronoi flower, related to the neighborhood metric for point insertion / half-space clipping.
Publications are in preparation to describe the algorithm. A brief summary is as follows. In parallel, each (generating) input point is associated with an initial Voronoi tile, which is simply the bounding box of the point set. A spatial locator is then used to identify nearby points: each neighbor in turn generates a clipping line positioned halfway between the generating point and neighboring points, and orthogonal to the line connecting them. Clips are readily performed by evaluating the vertices of the convex Voronoi tile as being on either side (inside,outside) of the clip line. If two intersections of the Voronoi tile are found, the portion of the tile "outside" the clip line is discarded, resulting in a new convex, Voronoi tile. As each clip occurs, the Voronoi "Flower" neighborhood metric (the union of Delaunay circumcircles) is compared to the extent of the region containing the neighboring clip points. The clip region (along with the points contained in it) is grown by careful expansion (e.g., outward, annular requests of point neighbors). When the Voronoi Flower is contained within the clip region, the algorithm terminates and the Voronoi tile is output. Once complete, it is possible to construct the Delaunay triangulation from the Voronoi tessellation. Note that topological and geometric information is used to generate a valid triangulation (e.g., merging points and validating topology).
There are up to four outputs to this filter depending on how the filter is configured. The first filter output #0 is the Voronoi tessellation. The second output #1 is the Delaunay triangulation; the third (output #2) and fourth (output #3) outputs are available when the PointOfInterest p is set to a value 0 <= p < (number of input points) and GenerateVoronoiFlower is enabled. The third output is a random sampling of points within the flower; the fourth is the Voronoi tile of interest along with scalar values corresponding to the Voronoi petals radii at each Voronoi tile vertex point.
This filter can be used to tessellate different regions using convex polygons (i.e., Voronoi tiles), or create holes in Voronoi tessellations, using a supplemental input single-component, signed integer, scalar data array (i.e., the region ids array). The size of the region ids array must match the number of input points. In this array, a region id value <0 means the tile associated with its associated point is considered "outside" and so is not produced on output. Otherwise, any non-negative region is indicates which region a particular tile belongs to.
Note that an important concept of this algorithm is a graphical representation referred to as the adjacency graph, represented by the "wheel and spokes" data structure. When the Voronoi tessellation is generated, connections to the edge neighbors of each Voronoi tile are known as spokes. In 2D, the radially ordered (in counterclockwise direction) collection of all spokes associated with a tile is known as a wheel. Then to generate the Delaunay triangulation, a parallel traversal of the wheel and spokes (or adjacency) graph is used to extract triangles from the graph.
There are two common use cases when using this filter. The first case simply produces output for the purposes of visualization. In this case the resulting output meshes are not watertight and cannot be smoothed (a so-called meshless complex of polygons). The second use case produces connected, watertight surface meshes which can be processed via downstream filters. Note that this second case requires a fair amount of work to merge nearly coincident points to produce the watertight surfaces. (Note: a built-in topologically-based point merging process is used. Users can disable the built in point merging process, and use subsequent filters like vtkStaticCleanPolyData to merge coincident points, remove degenerate face primitives, etc, and otherwise process the surfaces with smoothing etc. vtkStaticCleanPolyData uses a proximal geometric point merging process requiring a tolerance, this can cause problems in some cases.)
An implementation note: this filter is implemented using a parallel algorithm, but produces invariant output in terms of the construction of the geometric primitives (Voronoi cells, adjacency graphs, etc.) Each input generating point of ptId, produces tiles of tileId, where ptId == tileId. This means for debugging purposes, picking output primitives with POINT_IDS enabled provides a means to select the original generating tile.
Definition at line 204 of file vtkVoronoiFlower2D.h.
Standard methods for instantiation, type information, and printing.
Definition at line 212 of file vtkVoronoiFlower2D.h.
Used to control filter output.
| Enumerator | |
|---|---|
| VORONOI | |
| DELAUNAY | |
| VORONOI_AND_DELAUNAY | |
| SPEED_TEST | |
Definition at line 219 of file vtkVoronoiFlower2D.h.
Used internally to generate point scalars for the output.
When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.
| Enumerator | |
|---|---|
| NO_POINT_SCALARS | |
| FLOWER_RADII | |
Definition at line 289 of file vtkVoronoiFlower2D.h.
Specify how to generate cell scalars for the outputs.
Note that some output styles (e.g., BOUNDARY) may produce multiple output primitives for each Voronoi tile processed, each of these primitives will take on the same cell scalar value as the generating tile (unless RANDOM is specified). So what's effectively happening here is that a scalar value is assigned to each generating Voronoi tile, and any derived primitives (such as Delaunay triangles) generated by the tile assume that scalar value. Finally, random produces up to 64 random integer values for each output primitive.
| Enumerator | |
|---|---|
| NO_CELL_SCALARS | |
| POINT_IDS | |
| REGION_IDS | |
| NUMBER_SIDES | |
| PRIM_IDS | |
| THREAD_IDS | |
| RANDOM | |
Definition at line 308 of file vtkVoronoiFlower2D.h.
| Enumerator | |
|---|---|
| XY_PLANE | |
| SPECIFIED_TRANSFORM_PLANE | |
| BEST_FITTING_PLANE | |
Definition at line 413 of file vtkVoronoiFlower2D.h.
|
protected |
|
overrideprotecteddefault |
|
static |
Standard methods for instantiation, type information, and printing.
|
static |
Standard methods for instantiation, type information, and printing.
|
virtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkPolyDataAlgorithm.
|
static |
Standard methods for instantiation, type information, and printing.
|
protectedvirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkPolyDataAlgorithm.
| vtkVoronoiFlower2D * vtkVoronoiFlower2D::NewInstance | ( | ) | const |
Standard methods for instantiation, type information, and printing.
|
overridevirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkPolyDataAlgorithm.
|
virtual |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
|
virtual |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
|
inline |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
Definition at line 248 of file vtkVoronoiFlower2D.h.
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inline |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
Definition at line 249 of file vtkVoronoiFlower2D.h.
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inline |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
Definition at line 250 of file vtkVoronoiFlower2D.h.
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inline |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
Definition at line 251 of file vtkVoronoiFlower2D.h.
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virtual |
Specify a padding for the bounding box of the points.
A >0 padding is necessary in order to create valid Voronoi tiles on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points. Note that changing the padding can affect the resulting tiles and Delaunay triangulation. This is because any Voronoi tessellation will have semi-infinite tiles on the boundary of the tessellation, practically meaning that as the padding is increased, the dual Delaunay triangulation will become more convex (i.e., and as the padding is decreased, the Delaunay triangulation will become less convex).
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virtual |
Control whether to produce an output Voronoi tessellation and/or an output Delaunay triangulation.
(If enabled, the Voronoi tessellation is produced in filter output #0. If enabled, the Delaunay triangulation is produced in output #1.) Note that this OutputType data member just controls what is sent to the filter output–in all cases this filter computes an internal representation of the Voronoi tessellation. However if disabled, then the cost of memory and execution is reduced by not actually instantiating the Voronoi polygonal mesh. This can be useful for example if only the Delaunay triangulation is desired. By default, the filter only produces the Voronoi tessellation. If specified, the Delaunay triangulation is computed by extracting the dual of the Voronoi tessellation. (Note that the extraction process may include topological checks to ensure that the Voronoi tessellation is valid. See the Validate data member for more information.) An optional output type, SPEED_TEST, produces no output and is used for benchmarking. It simply generates the Voronoi tiles and returns.
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virtual |
Indicate whether to pass input point data through to the filter outputs.
If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.
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Indicate whether to pass input point data through to the filter outputs.
If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.
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Indicate whether to pass input point data through to the filter outputs.
If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.
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Indicate whether to pass input point data through to the filter outputs.
If enabled, input point data is passed through to the Voronoi output #0 as cell data; and to the Delaunay output #1 as point data. By default, passing the input point data is enabled.
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Used internally to generate point scalars for the output.
When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 332 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 333 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 334 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 335 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 336 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 337 of file vtkVoronoiFlower2D.h.
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Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output tiles); using input region ids; using the number of sides produced by each Voronoi tile; defining scalars by execution thread ids; using primitive (i.e., output Delaunay triangle id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 338 of file vtkVoronoiFlower2D.h.
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Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible meshes will not work. Note that point merging does require significant time to compute. By default this is on.
| vtkIdType vtkVoronoiFlower2D::FindTile | ( | double | x[3] | ) |
The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).
FindTile() returns the tile id/point id of a query location x. If desired, GetTileData() will return the associated convex polygonal tile in the user-supplied vtkPolyData. (GetTileData() requires that the output type is VORONOI or VORONOI_AND_DELAUNAY.) Note that if the query point x is outside of the bounds of the input point set, an id value <0 is returned. Also, these methods are only valid after the filter executes. (The third component of thw query point x[2] should be in the transformed space of the input points.)
| void vtkVoronoiFlower2D::GetTileData | ( | vtkIdType | tileId, |
| vtkPolyData * | tileData ) |
The following methods - FindTile() and GetTileData() - can be used to locate/query the tile containing a point x (i.e., given that a Voronoi tile Vi is a region of closest proximity to the generating point x).
FindTile() returns the tile id/point id of a query location x. If desired, GetTileData() will return the associated convex polygonal tile in the user-supplied vtkPolyData. (GetTileData() requires that the output type is VORONOI or VORONOI_AND_DELAUNAY.) Note that if the query point x is outside of the bounds of the input point set, an id value <0 is returned. Also, these methods are only valid after the filter executes. (The third component of thw query point x[2] should be in the transformed space of the input points.)
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If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.
The relative tolerance is defined as the ratio of the edge length of a Voronoi tile (i.e., convex polygon), to the length of the associated spoke connecting two Voronoi tile generator points. If the relative tolerance is <= the PruneTolerance, then the spoke (and associated edge) are pruned. This means collapsing the edge and therefore the connection with the neighbor.
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If PruneSpokes is enabled, specify a relative tolerance to determine which spokes to prune.
The relative tolerance is defined as the ratio of the edge length of a Voronoi tile (i.e., convex polygon), to the length of the associated spoke connecting two Voronoi tile generator points. If the relative tolerance is <= the PruneTolerance, then the spoke (and associated edge) are pruned. This means collapsing the edge and therefore the connection with the neighbor.
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Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.
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Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.
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virtual |
Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.
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virtual |
Enable the validation and repair of the Voronoi tesselation (which also affects the Delaunay triangulation if requested).
Enabling validation increases computation time. By default, validation is on. Validation can be disabled but this may result in topological inconsistencies in the output Delaunay triangulation.
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Set / get the transform which is applied to points to generate a 2D problem.
This maps a 3D dataset into a 2D dataset where triangulation can be done on the XY plane. The points are then tessellated and the topology of tessellation are used as the output topology. The output points are the original (untransformed) points. The transform can be any subclass of vtkAbstractTransform (thus it does not need to be a linear or invertible transform).
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Set / get the transform which is applied to points to generate a 2D problem.
This maps a 3D dataset into a 2D dataset where triangulation can be done on the XY plane. The points are then tessellated and the topology of tessellation are used as the output topology. The output points are the original (untransformed) points. The transform can be any subclass of vtkAbstractTransform (thus it does not need to be a linear or invertible transform).
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Define the method to project the input 3D points into a 2D plane for tessellation.
When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.
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Define the method to project the input 3D points into a 2D plane for tessellation.
When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.
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Define the method to project the input 3D points into a 2D plane for tessellation.
When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.
Definition at line 431 of file vtkVoronoiFlower2D.h.
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Define the method to project the input 3D points into a 2D plane for tessellation.
When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.
Definition at line 432 of file vtkVoronoiFlower2D.h.
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Define the method to project the input 3D points into a 2D plane for tessellation.
When the VTK_STRUCTURED_XY_PLANE is set, the z-coordinate is simply ignored. When VTK_SET_TRANSFORM_PLANE is set, then a transform must be supplied and the points are transformed using it. Finally, if VTK_BEST_FITTING_PLANE is set, then the filter computes a best fitting plane and projects the points onto it.
Definition at line 436 of file vtkVoronoiFlower2D.h.
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified thorugh a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those tiles in the PointOfInterest + PointsOfInterestArray will be produced. The maximum number of clips (the MaximumNumberOfTileClips) can be specified. If MaximumNumberOfTileClips=0, then the initial tile (single point within the bounding box) is produced; if ==1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfTileClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket.
This method is generally used for debugging or testing purposes.
Definition at line 472 of file vtkVoronoiFlower2D.h.
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These methods are for debugging or instructional purposes.
If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).
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These methods are for debugging or instructional purposes.
If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).
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These methods are for debugging or instructional purposes.
If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).
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These methods are for debugging or instructional purposes.
If GenerateVoronoiFlower is on, and the PointOfInterest is specified, then third and fourth (optional) outputs are populated which contains a representation of the Voronoi flower neighborhood metric (third output) and the single Voronoi tile (corresponding to PointOfInterest) with point scalar values indicating the radii of the Voronoi Flower petals (i.e., circles contributing to the neighborhood metric).
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Return the Voronoi flower (a collection of spheres) for the point of interest in the form of a vtkSpheres implicit function.
This is valid only if GenerateVoronoiFlower and the PointOfInterest are set, and after the filter executes. Typically this is used for debugging or educational purposes.
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Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Return the maximum number of sides across all Voronoi tiles.
Definition at line 520 of file vtkVoronoiFlower2D.h.
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Return the maximum number of sides across all Voronoi tiles.
Definition at line 521 of file vtkVoronoiFlower2D.h.
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Return the maximum number of sides across all Voronoi tiles.
Definition at line 522 of file vtkVoronoiFlower2D.h.
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Return the number of threads actually used during execution.
Definition at line 530 of file vtkVoronoiFlower2D.h.
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Get the MTime of this object also considering the locator.
Reimplemented from vtkObject.
| void vtkVoronoiFlower2D::UpdateExecutionInformation | ( | T * | voro | ) |
Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore2D completes execution.
Definition at line 585 of file vtkVoronoiFlower2D.h.
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overrideprotectedvirtual |
This is called by the superclass.
This is the method you should override.
Reimplemented from vtkPolyDataAlgorithm.
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Fill the input port information objects for this algorithm.
This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkPolyDataAlgorithm.