VTK
vtkOpenGLContextBufferId.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLContextBufferId.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
24 #ifndef __vtkOpenGLContextBufferId_h
25 #define __vtkOpenGLContextBufferId_h
26 
27 #include "vtkRenderingContext2DModule.h" // For export macro
29 
30 class vtkTextureObject;
32 
33 class VTKRENDERINGCONTEXT2D_EXPORT vtkOpenGLContextBufferId : public vtkAbstractContextBufferId
34 {
35 public:
37  virtual void PrintSelf(ostream &os, vtkIndent indent);
38 
40  static vtkOpenGLContextBufferId *New();
41 
44  virtual void ReleaseGraphicsResources();
45 
47 
48  void SetContext(vtkOpenGLRenderWindow *context);
49  vtkOpenGLRenderWindow *GetContext();
51 
54  bool IsSupported();
55 
59  virtual void Allocate();
60 
62  virtual bool IsAllocated() const;
63 
65 
68  virtual void SetValues(int srcXmin,
69  int srcYmin);
71 
76  virtual vtkIdType GetPickedItem(int x, int y);
77 
78 protected:
80  virtual ~vtkOpenGLContextBufferId();
81 
84 
85 private:
86  vtkOpenGLContextBufferId(const vtkOpenGLContextBufferId &); // Not implemented.
87  void operator=(const vtkOpenGLContextBufferId &); // Not implemented.
88 };
89 
90 #endif // #ifndef __vtkOpenGLContextBufferId_h