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VTK
9.6.20260214
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create a 3D Voronoi tessellation of input points More...
#include <vtkVoronoiFlower3D.h>
Public Types | |
| enum | GenerateCellScalarsStrategy { NO_CELL_SCALARS = 0 , POINT_IDS = 1 , REGION_IDS = 2 , NUMBER_FACES = 3 , PRIM_IDS = 4 , THREAD_IDS , RANDOM = 6 } |
| Specify how to generate cell scalars for the outputs. More... | |
Public Types inherited from vtkDataSetAlgorithm | |
| typedef vtkAlgorithm | Superclass |
Public Types inherited from vtkAlgorithm | |
| enum | DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION } |
| Values used for setting the desired output precision for various algorithms. More... | |
| typedef vtkObject | Superclass |
Public Member Functions | |
| int | GetMaximumNumberOfPoints () |
| Return the maximum number of points in any Voronoi hull. | |
| int | GetMaximumNumberOfFaces () |
| Return the maximum number of faces in any Voronoi hull. | |
| int | GetNumberOfThreads () |
| Return the number of threads actually used during execution. | |
| int | GetNumberOfPrunes () |
| Return the number of prunes performed during execution. | |
| vtkMTimeType | GetMTime () override |
| Get the MTime of this object also considering the locator. | |
| template<typename T> | |
| void | UpdateExecutionInformation (T *voro) |
| Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore3D completes execution. | |
| virtual void | SetPadding (double) |
| Specify a padding for the bounding box of the points. | |
| virtual double | GetPadding () |
| Specify a padding for the bounding box of the points. | |
| virtual void | SetPassPointData (vtkTypeBool) |
| Indicate whether to pass input point data through to the filter output. | |
| virtual vtkTypeBool | GetPassPointData () |
| Indicate whether to pass input point data through to the filter output. | |
| virtual void | PassPointDataOn () |
| Indicate whether to pass input point data through to the filter output. | |
| virtual void | PassPointDataOff () |
| Indicate whether to pass input point data through to the filter output. | |
| virtual void | SetGenerateCellScalars (int) |
| Indicate whether to create a cell scalar array as part of the output. | |
| virtual int | GetGenerateCellScalars () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToNone () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToPointIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToRegionIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToNumberFaces () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToPrimIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToThreadIds () |
| Indicate whether to create a cell scalar array as part of the output. | |
| void | SetGenerateCellScalarsToRandom () |
| Indicate whether to create a cell scalar array as part of the output. | |
| virtual vtkTypeBool | GetMergePoints () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | SetMergePoints (vtkTypeBool) |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | MergePointsOn () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| virtual void | MergePointsOff () |
| Specify whether to merge (nearly) concident points in order to produce compatible output meshes. | |
| vtkIdType | FindHull (double x[3]) |
| The following method–FindHull()–can be used to locate/query the Voronoi hull containing a point x (i.e., given that a Voronoi hull Vi is a region of closest proximity to the generating point x). | |
| virtual void | SetPruneTolerance (double) |
| Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune. | |
| virtual double | GetPruneTolerance () |
| Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune. | |
| vtkStaticPointLocator * | GetLocator () |
| Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket. | |
| virtual void | SetValidate (vtkTypeBool) |
| Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested). | |
| virtual vtkTypeBool | GetValidate () |
| Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested). | |
| virtual void | ValidateOn () |
| Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested). | |
| virtual void | ValidateOff () |
| Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested). | |
| virtual void | SetBatchSize (unsigned int) |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
| virtual unsigned int | GetBatchSize () |
| Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution. | |
| virtual vtkTypeBool | GetBoundaryCapping () |
| Specify whether to cap the surface net along the domain boundary. | |
| virtual void | SetBoundaryCapping (vtkTypeBool) |
| Specify whether to cap the surface net along the domain boundary. | |
| virtual void | BoundaryCappingOn () |
| Specify whether to cap the surface net along the domain boundary. | |
| virtual void | BoundaryCappingOff () |
| Specify whether to cap the surface net along the domain boundary. | |
| virtual void | SetPointOfInterest (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetPointOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetPointsOfInterest (vtkIdTypeArray *) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdTypeArray * | GetPointsOfInterest () |
| These methods are for debugging or instructional purposes. | |
| virtual void | SetMaximumNumberOfHullClips (vtkIdType) |
| These methods are for debugging or instructional purposes. | |
| virtual vtkIdType | GetMaximumNumberOfHullClips () |
| These methods are for debugging or instructional purposes. | |
Public Member Functions inherited from vtkDataSetAlgorithm | |
| vtkDataSetAlgorithm * | NewInstance () const |
| vtkDataObject * | GetInput () |
| Get the input data object. | |
| vtkPolyData * | GetPolyDataOutput () |
| Get the output as vtkPolyData. | |
| vtkStructuredPoints * | GetStructuredPointsOutput () |
| Get the output as vtkStructuredPoints. | |
| vtkImageData * | GetImageDataOutput () |
| Get the output as vtkStructuredPoints. | |
| vtkStructuredGrid * | GetStructuredGridOutput () |
| Get the output as vtkStructuredGrid. | |
| vtkUnstructuredGrid * | GetUnstructuredGridOutput () |
| Get the output as vtkUnstructuredGrid. | |
| vtkRectilinearGrid * | GetRectilinearGridOutput () |
| Get the output as vtkRectilinearGrid. | |
| vtkTypeBool | ProcessRequest (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) override |
| see vtkAlgorithm for details | |
| vtkDataSet * | GetOutput () |
| Get the output data object for a port on this algorithm. | |
| vtkDataSet * | GetOutput (int) |
| Get the output data object for a port on this algorithm. | |
| void | SetInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | SetInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
| void | SetInputData (vtkDataSet *) |
| Assign a data object as input. | |
| void | SetInputData (int, vtkDataSet *) |
| Assign a data object as input. | |
| void | AddInputData (vtkDataObject *) |
| Assign a data object as input. | |
| void | AddInputData (vtkDataSet *) |
| Assign a data object as input. | |
| void | AddInputData (int, vtkDataSet *) |
| Assign a data object as input. | |
| void | AddInputData (int, vtkDataObject *) |
| Assign a data object as input. | |
Public Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm * | NewInstance () const |
| vtkTypeBool | HasExecutive () |
| Check whether this algorithm has an assigned executive. | |
| vtkExecutive * | GetExecutive () |
| Get this algorithm's executive. | |
| virtual void | SetExecutive (vtkExecutive *executive) |
| Set this algorithm's executive. | |
| vtkTypeBool | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
| Version of ProcessRequest() that is wrapped. | |
| virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
| A special version of ProcessRequest meant specifically for the pipeline modified time request. | |
| virtual int | ModifyRequest (vtkInformation *request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. | |
| vtkInformation * | GetInputPortInformation (int port) |
| Get the information object associated with an input port. | |
| vtkInformation * | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. | |
| int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. | |
| int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. | |
| void | SetAbortExecuteAndUpdateTime () |
| Set AbortExecute Flag and update LastAbortTime. | |
| void | UpdateProgress (double amount) |
| Update the progress of the process object. | |
| bool | CheckAbort () |
| Checks to see if this filter should abort. | |
| virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
| Set the input data arrays that this algorithm will process. | |
| int | GetNumberOfInputArraySpecifications () |
| Get the number of input array indices that have already been set. | |
| bool | ResetInputArraySpecifications () |
| Clear all existing input array specifications (as if SetInputArrayToProcess had never been called). | |
| vtkInformation * | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm. | |
| void | RemoveAllInputs () |
| Remove all the input data. | |
| vtkDataObject * | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. | |
| vtkDataObject * | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. | |
| virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
| Remove a connection from the given input port index. | |
| virtual void | RemoveInputConnection (int port, int idx) |
| Remove a connection given by index idx. | |
| virtual void | RemoveAllInputConnections (int port) |
| Removes all input connections. | |
| virtual void | SetInputDataObject (int port, vtkDataObject *data) |
| Sets the data-object as an input on the given port index. | |
| virtual void | SetInputDataObject (vtkDataObject *data) |
| virtual void | AddInputDataObject (int port, vtkDataObject *data) |
| Add the data-object as an input to this given port. | |
| virtual void | AddInputDataObject (vtkDataObject *data) |
| vtkAlgorithmOutput * | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. | |
| vtkAlgorithmOutput * | GetOutputPort () |
| int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. | |
| int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm. | |
| vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
| Returns the algorithm and the output port index of that algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
| Returns the algorithm connected to a port-index pair. | |
| vtkAlgorithm * | GetInputAlgorithm () |
| Equivalent to GetInputAlgorithm(0, 0). | |
| vtkExecutive * | GetInputExecutive (int port, int index) |
| Returns the executive associated with a particular input connection. | |
| vtkExecutive * | GetInputExecutive () |
| Equivalent to GetInputExecutive(0, 0) | |
| vtkInformation * | GetInputInformation (int port, int index) |
| Return the information object that is associated with a particular input connection. | |
| vtkInformation * | GetInputInformation () |
| Equivalent to GetInputInformation(0, 0) | |
| vtkInformation * | GetOutputInformation (int port) |
| Return the information object that is associated with a particular output port. | |
| virtual vtkTypeBool | Update (int port, vtkInformationVector *requests) |
| This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). | |
| virtual vtkTypeBool | Update (vtkInformation *requests) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateExtent (const int extents[6]) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr) |
| Convenience method to update an algorithm after passing requests to its first output port. | |
| virtual void | UpdateInformation () |
| Bring the algorithm's information up-to-date. | |
| virtual void | UpdateDataObject () |
| Create output object(s). | |
| virtual void | PropagateUpdateExtent () |
| Propagate meta-data upstream. | |
| virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. | |
| void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. | |
| void | RemoveNoPriorTemporalAccessInformationKey () |
Removes any information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS() to all output ports of this vtkAlgorithm. | |
| virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. | |
| virtual void | SetInformation (vtkInformation *) |
| Set/Get the information object associated with this algorithm. | |
| bool | UsesGarbageCollector () const override |
| Participate in garbage collection. | |
| virtual void | SetAbortExecute (vtkTypeBool) |
| Set/Get the AbortExecute flag for the process object. | |
| virtual vtkTypeBool | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. | |
| virtual double | GetProgress () |
| Get the execution progress of a process object. | |
| void | SetContainerAlgorithm (vtkAlgorithm *containerAlg) |
| Set/get a Container algorithm for this algorithm. | |
| vtkAlgorithm * | GetContainerAlgorithm () |
| Set/get a Container algorithm for this algorithm. | |
| virtual void | SetAbortOutput (bool) |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| virtual bool | GetAbortOutput () |
| Set/Get an internal variable used to communicate between the algorithm and executive. | |
| void | SetProgressShiftScale (double shift, double scale) |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressShift () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| virtual double | GetProgressScale () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. | |
| void | SetProgressText (const char *ptext) |
| Set the current text message associated with the progress state. | |
| virtual char * | GetProgressText () |
| Set the current text message associated with the progress state. | |
| virtual unsigned long | GetErrorCode () |
| The error code contains a possible error that occurred while reading or writing the file. | |
| void | SetInputArrayToProcess (const char *name, int fieldAssociation, int component=vtkArrayComponents::AllComponents) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType, int component) |
| This method variant also accepts a component to consider rather than the entire tuple. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName, const char *component) |
| Set the input data arrays that this algorithm will process. | |
| virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
| Set the connection for the given input port index. | |
| virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
| Add a connection to the given input port index. | |
| virtual bool | Update (int port) |
| Bring this algorithm's outputs up-to-date. | |
| virtual bool | Update () |
| Bring this algorithm's outputs up-to-date. | |
| virtual void | SetReleaseDataFlag (vtkTypeBool) |
| Turn release data flag on or off for all output ports. | |
| virtual vtkTypeBool | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. | |
| void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. | |
| int * | GetUpdateExtent () |
| These functions return the update extent for output ports that use 3D extents. | |
| int * | GetUpdateExtent (int port) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| void | GetUpdateExtent (int port, int extent[6]) |
| These functions return the update extent for output ports that use 3D extents. | |
| int | GetUpdatePiece () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdatePiece (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateNumberOfPieces (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel () |
| These functions return the update extent for output ports that use piece extents. | |
| int | GetUpdateGhostLevel (int port) |
| These functions return the update extent for output ports that use piece extents. | |
| void | SetProgressObserver (vtkProgressObserver *) |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| virtual vtkProgressObserver * | GetProgressObserver () |
| If an ProgressObserver is set, the algorithm will report progress through it rather than directly. | |
| void | SetNoPriorTemporalAccessInformationKey (int key) |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
| void | SetNoPriorTemporalAccessInformationKey () |
Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). | |
Public Member Functions inherited from vtkObject | |
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
| virtual void | DebugOn () |
| Turn debugging output on. | |
| virtual void | DebugOff () |
| Turn debugging output off. | |
| bool | GetDebug () |
| Get the value of the debug flag. | |
| void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. | |
| virtual void | Modified () |
| Update the modification time for this object. | |
| void | RemoveObserver (unsigned long tag) |
| void | RemoveObservers (unsigned long event) |
| void | RemoveObservers (const char *event) |
| void | RemoveAllObservers () |
| vtkTypeBool | HasObserver (unsigned long event) |
| vtkTypeBool | HasObserver (const char *event) |
| vtkTypeBool | InvokeEvent (unsigned long event) |
| vtkTypeBool | InvokeEvent (const char *event) |
| std::string | GetObjectDescription () const override |
| The object description printed in messages and PrintSelf output. | |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. | |
| template<class U, class T> | |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. | |
| vtkTypeBool | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| vtkTypeBool | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. | |
| virtual void | SetObjectName (const std::string &objectName) |
| Set/get the name of this object for reporting purposes. | |
| virtual std::string | GetObjectName () const |
| Set/get the name of this object for reporting purposes. | |
Public Member Functions inherited from vtkObjectBase | |
| const char * | GetClassName () const |
| Return the class name as a string. | |
| virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| virtual void | Delete () |
| Delete a VTK object. | |
| virtual void | FastDelete () |
| Delete a reference to this object. | |
| void | InitializeObjectBase () |
| void | Print (ostream &os) |
| Print an object to an ostream. | |
| void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). | |
| virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). | |
| int | GetReferenceCount () |
| Return the current reference count of this object. | |
| void | SetReferenceCount (int) |
| Sets the reference count. | |
| bool | GetIsInMemkind () const |
| A local state flag that remembers whether this object lives in the normal or extended memory space. | |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. | |
Protected Member Functions | |
| vtkVoronoiFlower3D () | |
| ~vtkVoronoiFlower3D () override=default | |
| int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
| This is called within ProcessRequest when a request asks the algorithm to do its work. | |
| int | FillInputPortInformation (int port, vtkInformation *info) override |
| Fill the input port information objects for this algorithm. | |
| int | FillOutputPortInformation (int port, vtkInformation *info) override |
| Fill the output port information objects for this algorithm. | |
Protected Member Functions inherited from vtkDataSetAlgorithm | |
| vtkDataSetAlgorithm () | |
| ~vtkDataSetAlgorithm () override=default | |
| virtual int | RequestDataObject (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
| This is called within ProcessRequest when a request asks the algorithm to create empty output data objects. | |
| virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called within ProcessRequest when a request asks for Information. | |
| virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| This is called within ProcessRequest when each filter in the pipeline decides what portion of its input is needed to create the portion of its output that the downstream filter asks for. | |
| virtual int | RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
| vtkDataObject * | GetInput (int port) |
Protected Member Functions inherited from vtkAlgorithm | |
| vtkAlgorithm () | |
| ~vtkAlgorithm () override | |
| bool | CheckUpstreamAbort () |
| Checks to see if an upstream filter has been aborted. | |
| virtual void | SetNumberOfInputPorts (int n) |
| Set the number of input ports used by the algorithm. | |
| virtual void | SetNumberOfOutputPorts (int n) |
| Set the number of output ports provided by the algorithm. | |
| int | InputPortIndexInRange (int index, const char *action) |
| int | OutputPortIndexInRange (int index, const char *action) |
| int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
| Get the association of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| int | GetInputArrayComponent (int idx) |
| Get the component to process of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
| This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. | |
| virtual vtkExecutive * | CreateDefaultExecutive () |
| Create a default executive. | |
| void | ReportReferences (vtkGarbageCollector *) override |
| virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
| Replace the Nth connection on the given input port. | |
| virtual void | SetNumberOfInputConnections (int port, int n) |
| Set the number of input connections on the given input port. | |
| void | SetInputDataInternal (int port, vtkDataObject *input) |
| These methods are used by subclasses to implement methods to set data objects directly as input. | |
| void | AddInputDataInternal (int port, vtkDataObject *input) |
| int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
| Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
| Filters that have multiple connections on one port can use this signature. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, int connection, vtkInformationVector **inputVector, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| vtkSmartPointer< vtkAbstractArray > | GetInputArray (int idx, vtkDataObject *input, int &association, int requestedComponent=vtkArrayComponents::Requested) |
| Get an array from the input at index idx. | |
| template<typename ArrayType, typename... Params> | |
| vtkSmartPointer< ArrayType > | GetInputArrayAs (Params &&... params) |
| Get an array from the input at index idx. | |
| virtual void | SetErrorCode (unsigned long) |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Member Functions inherited from vtkObject | |
| vtkObject () | |
| ~vtkObject () override | |
| void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods allow a command to exclusively grab all events. | |
| void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. | |
Protected Member Functions inherited from vtkObjectBase | |
| vtkObjectBase () | |
| virtual | ~vtkObjectBase () |
| vtkObjectBase (const vtkObjectBase &) | |
| void | operator= (const vtkObjectBase &) |
| enum | OutputTypeOptions { VORONOI = 0 , DELAUNAY = 1 , ADJACENCY_GRAPH = 2 , POLYGONAL_COMPLEX , BOUNDARY = 4 , SURFACE_NET , SPEED_TEST = 6 } |
| Used to control the filter output. More... | |
| virtual void | SetOutputType (int) |
| Specify the type of output the filter creates. | |
| virtual int | GetOutputType () |
| Used to control the filter output. | |
| void | SetOutputTypeToVoronoi () |
| Used to control the filter output. | |
| void | SetOutputTypeToDelaunay () |
| Used to control the filter output. | |
| void | SetOutputTypeToAdjacencyGraph () |
| Used to control the filter output. | |
| void | SetOutputTypeToPolygonalComplex () |
| Used to control the filter output. | |
| void | SetOutputTypeToBoundary () |
| Used to control the filter output. | |
| void | SetOutputTypeToSurfaceNet () |
| Used to control the filter output. | |
| void | SetOutputTypeToSpeedTest () |
| Used to control the filter output. | |
| enum | GeneratePointScalarsStrategy { NO_POINT_SCALARS = 0 , FLOWER_RADII = 1 } |
| Used internally to generate point scalars for the output. More... | |
| virtual int | GetGeneratePointScalars () |
| Used internally to generate point scalars for the output. | |
| typedef vtkDataSetAlgorithm | Superclass |
| Standard methods for instantiation, type information, and printing. | |
| static vtkVoronoiFlower3D * | New () |
| Standard methods for instantiation, type information, and printing. | |
| static vtkTypeBool | IsTypeOf (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| static vtkVoronoiFlower3D * | SafeDownCast (vtkObjectBase *o) |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkTypeBool | IsA (const char *type) |
| Standard methods for instantiation, type information, and printing. | |
| vtkVoronoiFlower3D * | NewInstance () const |
| Standard methods for instantiation, type information, and printing. | |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| Standard methods for instantiation, type information, and printing. | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| Standard methods for instantiation, type information, and printing. | |
Additional Inherited Members | |
Static Public Member Functions inherited from vtkDataSetAlgorithm | |
| static vtkDataSetAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkDataSetAlgorithm * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkAlgorithm | |
| static vtkAlgorithm * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
| static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
| Keys used to specify input port requirements. | |
| static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
| static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
| static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
| static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
| static vtkInformationIntegerKey * | INPUT_PORT () |
| static vtkInformationIntegerKey * | INPUT_CONNECTION () |
| static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT () |
| This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. | |
| static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST () |
| Key that tells the pipeline that a particular algorithm can or cannot handle piece request. | |
| static vtkInformationIntegerKey * | ABORTED () |
| static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
| If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). | |
Static Public Member Functions inherited from vtkObject | |
| static vtkObject * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | BreakOnError () |
| This method is called when vtkErrorMacro executes. | |
| static void | SetGlobalWarningDisplay (vtkTypeBool val) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOn () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static void | GlobalWarningDisplayOff () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
| static vtkTypeBool | GetGlobalWarningDisplay () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. | |
Static Public Member Functions inherited from vtkObjectBase | |
| static vtkTypeBool | IsTypeOf (const char *name) |
| Return 1 if this class type is the same type of (or a subclass of) the named class. | |
| static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). | |
| static vtkObjectBase * | New () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
| static void | SetMemkindDirectory (const char *directoryname) |
| The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. | |
| static bool | GetUsingMemkind () |
| A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. | |
Public Attributes inherited from vtkAlgorithm | |
| std::atomic< vtkTypeBool > | AbortExecute |
Static Protected Member Functions inherited from vtkAlgorithm | |
| static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
Static Protected Member Functions inherited from vtkObjectBase | |
| static vtkMallocingFunction | GetCurrentMallocFunction () |
| static vtkReallocingFunction | GetCurrentReallocFunction () |
| static vtkFreeingFunction | GetCurrentFreeFunction () |
| static vtkFreeingFunction | GetAlternateFreeFunction () |
Protected Attributes inherited from vtkAlgorithm | |
| vtkTimeStamp | LastAbortCheckTime |
| vtkInformation * | Information |
| double | Progress |
| char * | ProgressText |
| vtkProgressObserver * | ProgressObserver |
| unsigned long | ErrorCode |
| The error code contains a possible error that occurred while reading or writing the file. | |
Protected Attributes inherited from vtkObject | |
| bool | Debug |
| vtkTimeStamp | MTime |
| vtkSubjectHelper * | SubjectHelper |
| std::string | ObjectName |
Protected Attributes inherited from vtkObjectBase | |
| std::atomic< int32_t > | ReferenceCount |
| vtkWeakPointerBase ** | WeakPointers |
Static Protected Attributes inherited from vtkAlgorithm | |
| static vtkTimeStamp | LastAbortTime |
| static vtkExecutive * | DefaultExecutivePrototype |
create a 3D Voronoi tessellation of input points
vtkVoronoiFlower3D is a filter that constructs a 3D Voronoi tessellation of a list of input points. The points are presumed to lie within 3D-space and non-coincident. These points may be represented by any dataset of type vtkPointSet and subclasses. Multiple different outputs of the filter are produced depending on the output types selected (as described shortly); for example, an unstructured grid consisting of polyhedral cells, an unstructured grid consisting of a Delaunay tetrahedralization, an adjacency graph, a polygonal complex, exterior boundary of the tessellation, and/or a generalized surface net can be produced.
The 3D Voronoi tessellation is a tessellation of space, where each Voronoi n-dimensional tile (in 3D, a polyhedron, also referred to as a point hull, or more simply, hull) represents the region nearest to one of the input points. Voronoi tessellations are important in computational geometry (and many other fields), and form the dual of Delaunay triangulations. Note that in this implementation, points may be labeled (or segmented) with an optional region id, this is useful for specifiying inside / outside, so as to control the tessellation, as well as creating contours between regions (a surface net). (Please note that region ids < 0 mean that the associated point is considered "outside" or "exterior"; this can be used to carve away areas that should not be tessellated.)
This filter is a reference implementation written with simplicity in mind. Additional methods are available for debugging / instructional purposes. This includes producing a single hull under various stages of creation, as well as the Voronoi flower and circumflower, the error metric controlling Voronoi's point insertion / half-space clipping process.
Publications are in preparation to describe the algorithm. A brief summary is as follows. In parallel, each (generating) input point is associated with an initial Voronoi hull, which is simply the bounding box of the input point set. A locator is then used to identify nearby points: each neighbor in turn generates a clipping plane positioned halfway between the generating point and the neighboring point, and orthogonal to the line connecting them. Clips are readily performed by evaluationg the vertices of the convex Voronoi hull as being on either side (inside,outside) of the clip plane. If an intersection with the Voronoi 3D hull is found, the portion of the hull "outside" the clip line is discarded, resulting in a new convex, Voronoi hull. As each clip occurs, the Voronoi "Flower" error metric (the union of error spheres) is compared to the extent of the region containing the neighboring clip points. The clip region (along with the points contained in it) is grown by careful expansion, When the Voronoi circumflower is contained within the clip region, the algorithm terminates and the Voronoi hull is output. Once complete, it is possible to construct the Delaunay triangulation from the Voronoi tessellation, or extract a generalized surface net between regions. Note that topological and geometric information is used to generate a valid triangulation (e.g., merging points and validating topology).
The filter produces different outputs depending on how the filter is configured. The filter accepts any vtkPointSet (and derived classes) as input. vtkUnstructuredGrid output is produced when the requested output type is a Voronoi tessellation or Delaunay tetrahedralization. vtkPolyData is produced when all other types of output are requested (e.g., adjacency graph, boundary faces, surface net contours, etc. (Use the methods GetUnstructuredGridOutput() or GetPolyDataOutput() to retrieve the appropriate output.)
A useful, optional feature of this filter is its ability to control the tessellation process and/or generation of a surface net via an input region ids array. The optional region ids array is a single component, signed integer array (vtkIntArray) that labels each input point as part of a segmented region, with value <0 meaning outside. As a result, this filter can be used to tessellate different regions using convex polygons (i.e., Voronoi hulls), or create holes in Voronoi tessellations, using this supplemental input single-component, scalar data array (the region ids array). The size of the region ids array must match the number of input points (the region ids must be provided as input point data).
This input region ids array can also be used to create a generalized 3D surface net. (See vtkSurfaceNets3D and vtkSurfaceNets2D for surface nets algorithms specialized to image data; and vtkGeneralizedSurfaceNets3D for a general surface nets algorithm based on this Voronoi approach.) A surface net is a type of contour that partitions segmented portions of the input volumetric space into separate regions. (The segmentation process requires the labeling of the input points as a member of a specified region. The segmentation is represented by integral, input scalar point data "region ids".) The resulting surface contour is not necessarily manifold, and typically contains inner structures or "bubbles" demarcating separate portions of the input. (Note that the output surface net can be smoothed by the filters like the vtkConstrainedSmoothingFilter, or vtkWindowedSincPolyDataFilter.)
This class can also construct an adjacency graph, composed of edges (the spokes) that connect each Voronoi hull generating point (the wheels) with their face neigbors. The adjacency graph is a powerful data representation that captures proximal neighborhood information. It has many practical applications such as shortest path computation.
There are two common use cases when using this filter. The first case simply produces output for the purposes of visualization. In this case the resulting output meshes are not watertight and cannot be smoothed (so-called meshless complex of polygons or Voronoi polyhedra). The second use case produces connected, watertight surface meshes or polyhedra which can be processed via downstream filters. Note that this second case requires a fair amount of work to merge nearly coincident points to produce the watertight surfaces. (Note: a built-in topologically-based point merging process is used. Alternatively, users can disable the built in point merging process, and use subsequent filters like vtkStaticCleanPolyData to merge coincident points, remove degenerate face primitives, etc, and otherwise process the surfaces with smoothing etc. vtkStaticCleanPolyData uses a proximal geometric point merging process requiring a tolerance, this can cause problems in some cases.)
An implementation note: this filter is implemented using a parallel algorithm, but produces invariant output in terms of the construction of the geometric primitives (Voronoi cells, adjacency graphs, etc.) Each input generating point of ptId, produces convex Voronoi hulls of hullId, where ptId == hullId. This means for debugging purposes, picking output primitives with POINT_IDS enabled provides a means to select the original generating hull.
Definition at line 196 of file vtkVoronoiFlower3D.h.
Standard methods for instantiation, type information, and printing.
Definition at line 204 of file vtkVoronoiFlower3D.h.
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
| Enumerator | |
|---|---|
| VORONOI | |
| DELAUNAY | |
| ADJACENCY_GRAPH | |
| POLYGONAL_COMPLEX | |
| BOUNDARY | |
| SURFACE_NET | |
| SPEED_TEST | |
Definition at line 216 of file vtkVoronoiFlower3D.h.
Specify how to generate cell scalars for the outputs.
Note that some output styles (e.g., BOUNDARY) may produce multiple output primitives for each Voronoi hull processed, each of these primitives will take on the same cell scalar value as the generating hull (unless RANDOM is specified). So what's effectively happening here is that a scalar value is assigned to each generating Voronoi hull, and any surface primitives (surface primitives are convex polygons) generated by the hull assume that scalar value. On the other hand, the PRIM_ID option assigns different cell scalar values based on the primitive number (i.e., so primitive faces etc. will have different cell scalar values even if they originate from the same hull). Finally, random produces up to 64 random integer values for each output primitive.
| Enumerator | |
|---|---|
| NO_CELL_SCALARS | |
| POINT_IDS | |
| REGION_IDS | |
| NUMBER_FACES | |
| PRIM_IDS | |
| THREAD_IDS | |
| RANDOM | |
Definition at line 289 of file vtkVoronoiFlower3D.h.
Used internally to generate point scalars for the output.
When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.
| Enumerator | |
|---|---|
| NO_POINT_SCALARS | |
| FLOWER_RADII | |
Definition at line 435 of file vtkVoronoiFlower3D.h.
|
protected |
|
overrideprotecteddefault |
|
static |
Standard methods for instantiation, type information, and printing.
|
static |
Standard methods for instantiation, type information, and printing.
|
virtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkDataSetAlgorithm.
|
static |
Standard methods for instantiation, type information, and printing.
|
protectedvirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkDataSetAlgorithm.
| vtkVoronoiFlower3D * vtkVoronoiFlower3D::NewInstance | ( | ) | const |
Standard methods for instantiation, type information, and printing.
|
overridevirtual |
Standard methods for instantiation, type information, and printing.
Reimplemented from vtkDataSetAlgorithm.
|
virtual |
Specify the type of output the filter creates.
Output types VORONOI and DELAUNAY produce vtkUnstructuredGrid; all other types create vtkPolyData. The SPEED_TEST simply computes Voronoi hulls, no compositing is performed / output generated (this is for performance benchmarking).
|
virtual |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 238 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 239 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 240 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 241 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 242 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 243 of file vtkVoronoiFlower3D.h.
|
inline |
Used to control the filter output.
Note that output types VORONOI and DELAUNAY produce a vtkUnstructuredGrid output. All other output types produce vtkPolyData. Depending on the selected output type, use the methods GetUnstructuredGridOutput() and GetPolyDataOutput() as appropriate.
Definition at line 244 of file vtkVoronoiFlower3D.h.
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virtual |
Specify a padding for the bounding box of the points.
A >0 padding is necessary in order to create valid Voronoi hulls on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points. Large padding values can markedly degrade performance.
|
virtual |
Specify a padding for the bounding box of the points.
A >0 padding is necessary in order to create valid Voronoi hulls on the boundary of the tessellation. The padding is specified as a fraction of the diagonal length of the bounding box of the points. Large padding values can markedly degrade performance.
|
virtual |
Indicate whether to pass input point data through to the filter output.
If enabled, then the input point data is passed (for DELAUNAY output type) as point data; and passed (for ADJACENCY_GRAPH output type) as point data). In addition, if the number of output cells is equal to the number of input points (a common use case), then input point data is passed through (for VORONOI output type) as cell data. By default, passing input attribute point data is enabled.
|
virtual |
Indicate whether to pass input point data through to the filter output.
If enabled, then the input point data is passed (for DELAUNAY output type) as point data; and passed (for ADJACENCY_GRAPH output type) as point data). In addition, if the number of output cells is equal to the number of input points (a common use case), then input point data is passed through (for VORONOI output type) as cell data. By default, passing input attribute point data is enabled.
|
virtual |
Indicate whether to pass input point data through to the filter output.
If enabled, then the input point data is passed (for DELAUNAY output type) as point data; and passed (for ADJACENCY_GRAPH output type) as point data). In addition, if the number of output cells is equal to the number of input points (a common use case), then input point data is passed through (for VORONOI output type) as cell data. By default, passing input attribute point data is enabled.
|
virtual |
Indicate whether to pass input point data through to the filter output.
If enabled, then the input point data is passed (for DELAUNAY output type) as point data; and passed (for ADJACENCY_GRAPH output type) as point data). In addition, if the number of output cells is equal to the number of input points (a common use case), then input point data is passed through (for VORONOI output type) as cell data. By default, passing input attribute point data is enabled.
|
virtual |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
|
virtual |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
|
inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 314 of file vtkVoronoiFlower3D.h.
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inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 315 of file vtkVoronoiFlower3D.h.
|
inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 316 of file vtkVoronoiFlower3D.h.
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inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 317 of file vtkVoronoiFlower3D.h.
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inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 318 of file vtkVoronoiFlower3D.h.
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inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 319 of file vtkVoronoiFlower3D.h.
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inline |
Indicate whether to create a cell scalar array as part of the output.
Options include generating no scalars; using input point ids (and hence output hulls); using input region ids; using the number of faces produced by each Voronoi hull; defining scalars by execution thread ids; using primitive (i.e., output polygon id); or generating a random scalar value [0<=s<64] for each output primitive. By default point ids cell scalars are generated.
Definition at line 320 of file vtkVoronoiFlower3D.h.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible, connected meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible, connected meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible, connected meshes will not work. Note that point merging does require significant time to compute. By default this is on.
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virtual |
Specify whether to merge (nearly) concident points in order to produce compatible output meshes.
Visualization of the output is possible without point merging; however subsequent operations that require compatible, connected meshes will not work. Note that point merging does require significant time to compute. By default this is on.
| vtkIdType vtkVoronoiFlower3D::FindHull | ( | double | x[3] | ) |
The following method–FindHull()–can be used to locate/query the Voronoi hull containing a point x (i.e., given that a Voronoi hull Vi is a region of closest proximity to the generating point x).
FindHull() returns the tile id/point id of a query location x. Note that if the query point x is outside of the bounds of the input point set, an id value <0 is returned.
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Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune.
See vtkVoronoiHull for more information.
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Specify a relative tolerance to determine which spokes (i.e., small hull facets) to prune.
See vtkVoronoiHull for more information.
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Retrieve the internal locator to manually configure it, for example specifying the number of points per bucket.
This method is generally used for debugging or testing purposes.
Definition at line 365 of file vtkVoronoiFlower3D.h.
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Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested).
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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virtual |
Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested).
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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virtual |
Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested).
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
|
virtual |
Enable the validation of the Voronoi tesselation (which also affects the Delaunay triangulation and other output types if requested).
Enabling validation increases computation time. By default, validation is off. Validation is a necessary condition that must be satisfied to produce a valid output tessellation.
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virtual |
Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Specify the number of input generating points in a batch, where a batch defines a contiguous subset of the input points operated on during threaded execution.
Generally this is only used for debugging or performance studies (since batch size affects the thread workload).
Default is 1000.
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Specify whether to cap the surface net along the domain boundary.
This only applies if the OutputType==SURFACE_NET.
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virtual |
Specify whether to cap the surface net along the domain boundary.
This only applies if the OutputType==SURFACE_NET.
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virtual |
Specify whether to cap the surface net along the domain boundary.
This only applies if the OutputType==SURFACE_NET.
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Specify whether to cap the surface net along the domain boundary.
This only applies if the OutputType==SURFACE_NET.
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These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
|
virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
|
virtual |
These methods are for debugging or instructional purposes.
When the point of interest is specified (i.e., set to a non-negative number) then the algorithm will process this single point (whose id is the PointOfInterest). When PointsOfInterest is specified through a supplied vtkIdTypeArray (this is in addition to the PointOfInterest), then only those hulls in the set (PointOfInterest + PointsOfInterestArray) will be produced. The maximum number of clips (the MaximumNumberOfHullClips) can be specified. If MaximumNumberOfHullClips=0, then the initial tile (single point within the bounding box) is produced; if =1 then the split with the closest point is produced; and so on. By default the PointOfInterest is set to (-1), and the number of clips is unlimited (i.e., MaximumNumberOfHullClips=VTK_ID_MAX and therefore automatically limited by the algorithm).
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virtual |
Used internally to generate point scalars for the output.
When a point of interest is defined, then additional point scalars which are the radii of the Voronoi flower are produced, which is useful for debugging or instructional purposes.
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Return the maximum number of points in any Voronoi hull.
Definition at line 448 of file vtkVoronoiFlower3D.h.
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Return the maximum number of faces in any Voronoi hull.
Definition at line 455 of file vtkVoronoiFlower3D.h.
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Return the number of threads actually used during execution.
Definition at line 462 of file vtkVoronoiFlower3D.h.
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Return the number of prunes performed during execution.
Definition at line 469 of file vtkVoronoiFlower3D.h.
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overridevirtual |
Get the MTime of this object also considering the locator.
Reimplemented from vtkObject.
| void vtkVoronoiFlower3D::UpdateExecutionInformation | ( | T * | voro | ) |
Method used to update this filter's execution parameters after the internal, templated instance of vtkVoronoiCore3D completes execution.
Definition at line 522 of file vtkVoronoiFlower3D.h.
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overrideprotectedvirtual |
This is called within ProcessRequest when a request asks the algorithm to do its work.
This is the method you should override to do whatever the algorithm is designed to do. This happens during the final pass in the pipeline execution process.
Reimplemented from vtkDataSetAlgorithm.
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overrideprotectedvirtual |
Fill the input port information objects for this algorithm.
This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkDataSetAlgorithm.
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overrideprotectedvirtual |
Fill the output port information objects for this algorithm.
This is invoked by the first call to GetOutputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented from vtkDataSetAlgorithm.